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6th level monster conversions!
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<blockquote data-quote="the Jester" data-source="post: 4338016" data-attributes="member: 1210"><p>EDIT: This guy has been revised and updated to MM3 standards <a href="http://www.enworld.org/forum/6056856-post114.html" target="_blank">here</a>.</p><p></p><p></p><p><span style="font-size: 12px"><strong>TARANTELLA--- Level 6 Controller</strong></span></p><p>Medium natural beast (spider) XP 100</p><p>---</p><p>Initiative +13; Senses Perception +11, tremorsense 6</p><p>HP 72; Bloodied 36</p><p>AC 20; Fortitude 18; Reflex 20; Will 18</p><p>Speed 8, climb 6 (spider climb)</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will) <strong>Poison:</strong> +11 vs. AC; 1d6+4 damage plus secondary attack: +10 vs. Fortitude; Hit: the target begins jerking and dancing helplessly in place and suffers ongoing 5 poison and is immobilized (first save ends ongoing damage, second save ends immobilized). As long as the effect persists, the victim grants combat advantage.</p><p></p><p><strong>[Close] Spray of Venom</strong> (standard; encounter) <strong>Poison:</strong> Close blast 4; +8 vs. Fortitude; Hit: 2d6+4 poison damage plus ongoing 5 poison and the target is slowed (save ends both).</p><p>---</p><p>Alignment unaligned; Languages -</p><p>Skills Stealth +13</p><p>Str 16; Dex 20; Wis 16</p><p>Con 16; Int 1; Cha 6</p></blockquote><p></p>
[QUOTE="the Jester, post: 4338016, member: 1210"] EDIT: This guy has been revised and updated to MM3 standards [URL="http://www.enworld.org/forum/6056856-post114.html"]here[/URL]. [SIZE="3"][B]TARANTELLA--- Level 6 Controller[/B][/SIZE] Medium natural beast (spider) XP 100 --- Initiative +13; Senses Perception +11, tremorsense 6 HP 72; Bloodied 36 AC 20; Fortitude 18; Reflex 20; Will 18 Speed 8, climb 6 (spider climb) --- [B][Melee basic] Bite[/B] (standard; at will) [B]Poison:[/B] +11 vs. AC; 1d6+4 damage plus secondary attack: +10 vs. Fortitude; Hit: the target begins jerking and dancing helplessly in place and suffers ongoing 5 poison and is immobilized (first save ends ongoing damage, second save ends immobilized). As long as the effect persists, the victim grants combat advantage. [B][Close] Spray of Venom[/B] (standard; encounter) [B]Poison:[/B] Close blast 4; +8 vs. Fortitude; Hit: 2d6+4 poison damage plus ongoing 5 poison and the target is slowed (save ends both). --- Alignment unaligned; Languages - Skills Stealth +13 Str 16; Dex 20; Wis 16 Con 16; Int 1; Cha 6 [/QUOTE]
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