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<blockquote data-quote="the Jester" data-source="post: 6107414" data-attributes="member: 1210"><p><strong><span style="font-size: 18px">TIGER </span> </strong></p><p><strong> Source:</strong> Real life.</p><p> </p><p>A tiger is a great cat and is one of the rare natural animals that has no compunction about hunting humanoids for food. Tigers are fierce and swift predators, and where they dwell in numbers, they are near the top of the natural food chain.</p><p> </p><p>Rarely, humanoids will come to have an uneasy alliance with tigers, feeding them or luring them into areas from which the tigers cannot escape in order to use them as guards. The wild elves of Gorel even sometimes have sufficient affinity with tigers to use them as mounts, but they are highly unreliable and sometimes turn on those bold enough to ride them.</p><p></p><p><strong><span style="font-size: 15px">Tiger --- Level 7 Solo Soldier </span></strong> </p><p>Large natural beast (cat) --- XP 1,500 </p><p>HP 328; Bloodied 164 Initiative +9</p><p>AC 23; Fortitude 21; Reflex 21; Will 16 Perception +11 </p><p>Speed 9 Low-light vision</p><p>Saving Throws +5; Action Points 2</p><p><strong></strong></p><p><strong>STANDARD ACTIONS </strong></p><p><strong>(mbasic) Bite * At Will </strong></p><p> Attack: Melee 1 (one creature); +12 vs. AC.</p><p> Hit: 3d6+5 damage.</p><p></p><p><strong>(mbasic) Claw * At Will</strong></p><p> Attack: Melee 1 (one creature); +12 vs. AC.</p><p> Hit: 2d8+5 damage, and if the tiger does not have a creature grabbed, it makes a secondary attack.</p><p> Secondary Attack: Melee 1 (the target of the primary attack); +12 vs. Fortitude. </p><p> Hit: The target is grabbed (escape DC 16).</p><p><strong></strong></p><p><strong>Savage Attack * At Will</strong></p><p> Effect: The tiger uses bite once and claw twice.</p><p></p><p><strong>Pounce * At Will</strong></p><p> Effect: The tiger shifts up to 2 squares, then uses bite once and claw once.</p><p></p><p><strong>MOVE ACTIONS </strong></p><p><strong>Amazing Leap * At Will</strong></p><p> Effect: The tiger makes an Athletics check, then jumps (shifts) a number of squares equal to its check result divided by 6 (minimum of 1 square).</p><p><strong></strong></p><p><strong>MINOR ACTIONS </strong></p><p><strong>(melee) Crush Throat * At Will 1/round</strong></p><p> Attack: Melee 1 (one creature grabbed by the tiger); +12 vs. Fortitude.</p><p> Hit: 4d8+4 damage.</p><p>---</p><p>Skills Athletics +14 </p><p>Str 23 Dex 18 Wis 17 </p><p>Con 18 Int 2 Cha 11 </p><p>Alignment unaligned Languages -</p><p></p><p><strong><span style="font-size: 15px">Dire Tiger --- Level 15 Solo Soldier</span></strong> </p><p>Huge natural beast (cat, mount) --- XP 6,000 </p><p>HP 592; Bloodied 296 Initiative +14 </p><p>AC 31; Fortitude 29; Reflex 29; Will 24 Perception +15 </p><p>Speed 10 Low-light vision</p><p>Saving Throws +5; Action Points 2</p><p></p><p><strong>STANDARD ACTIONS </strong></p><p><strong>(mbasic) Bite * At Will </strong></p><p> Attack: Melee 1 (one creature); +20 vs. AC.</p><p> Hit: 4d6+9 damage.</p><p></p><p><strong>(mbasic) Claw * At Will</strong></p><p> Attack: Melee 2 (one creature); +12 vs. AC.</p><p> Hit: 3d8+8 damage, and if the tiger does not have a creature grabbed, it makes a secondary attack.</p><p> Secondary Attack: Melee 1 (the target of the primary attack); +20 vs. Fortitude. </p><p> Hit: The target is grabbed (escape DC 22).</p><p></p><p><strong>Savage Attack * At Will</strong></p><p> Effect: The dire tiger uses bite once and claw twice.</p><p></p><p><strong>Pounce * At Will</strong></p><p> Effect: The dire tiger shifts up to 2 squares, then uses bite once and claw once.</p><p></p><p><strong>Leaping Charge (mount) * At Will</strong></p><p> Requirement: The dire tiger must be mounted by a friendly rider of 15th level or higher.</p><p> Effect: The dire tiger uses amazing leap, then it and its rider each make a melee basic attack against the same target. If both hit, the tiger pushes the target 1 square and the target falls prone.</p><p></p><p><strong>MOVE ACTIONS </strong></p><p><strong>Amazing Leap * At Will</strong></p><p> Effect: The dire tiger makes an Athletics check, then jumps (shifts) a number of squares equal to its check result divided by 6 (minimum of 1 square).</p><p></p><p><strong>MINOR ACTIONS </strong></p><p><strong>(melee) Crush Throat * At Will 1/round</strong></p><p> Attack: Melee 1 (one creature grabbed by the tiger); +20 vs. Fortitude.</p><p> Hit: 4d10+12 damage.</p><p>---</p><p>Skills Athletics +22 </p><p>Str 27 Dex 21 Wis 18 </p><p>Con 18 Int 2 Cha 11 </p><p>Alignment unaligned Languages -</p></blockquote><p></p>
[QUOTE="the Jester, post: 6107414, member: 1210"] [B][SIZE=5]TIGER [/SIZE] Source:[/B] Real life. A tiger is a great cat and is one of the rare natural animals that has no compunction about hunting humanoids for food. Tigers are fierce and swift predators, and where they dwell in numbers, they are near the top of the natural food chain. Rarely, humanoids will come to have an uneasy alliance with tigers, feeding them or luring them into areas from which the tigers cannot escape in order to use them as guards. The wild elves of Gorel even sometimes have sufficient affinity with tigers to use them as mounts, but they are highly unreliable and sometimes turn on those bold enough to ride them. [B][SIZE=4]Tiger --- Level 7 Solo Soldier [/SIZE][/B] Large natural beast (cat) --- XP 1,500 HP 328; Bloodied 164 Initiative +9 AC 23; Fortitude 21; Reflex 21; Will 16 Perception +11 Speed 9 Low-light vision Saving Throws +5; Action Points 2 [B] STANDARD ACTIONS (mbasic) Bite * At Will [/B] Attack: Melee 1 (one creature); +12 vs. AC. Hit: 3d6+5 damage. [B](mbasic) Claw * At Will[/B] Attack: Melee 1 (one creature); +12 vs. AC. Hit: 2d8+5 damage, and if the tiger does not have a creature grabbed, it makes a secondary attack. Secondary Attack: Melee 1 (the target of the primary attack); +12 vs. Fortitude. Hit: The target is grabbed (escape DC 16). [B] Savage Attack * At Will[/B] Effect: The tiger uses bite once and claw twice. [B]Pounce * At Will[/B] Effect: The tiger shifts up to 2 squares, then uses bite once and claw once. [B]MOVE ACTIONS Amazing Leap * At Will[/B] Effect: The tiger makes an Athletics check, then jumps (shifts) a number of squares equal to its check result divided by 6 (minimum of 1 square). [B] MINOR ACTIONS (melee) Crush Throat * At Will 1/round[/B] Attack: Melee 1 (one creature grabbed by the tiger); +12 vs. Fortitude. Hit: 4d8+4 damage. --- Skills Athletics +14 Str 23 Dex 18 Wis 17 Con 18 Int 2 Cha 11 Alignment unaligned Languages - [B][SIZE=4]Dire Tiger --- Level 15 Solo Soldier[/SIZE][/B] Huge natural beast (cat, mount) --- XP 6,000 HP 592; Bloodied 296 Initiative +14 AC 31; Fortitude 29; Reflex 29; Will 24 Perception +15 Speed 10 Low-light vision Saving Throws +5; Action Points 2 [B]STANDARD ACTIONS (mbasic) Bite * At Will [/B] Attack: Melee 1 (one creature); +20 vs. AC. Hit: 4d6+9 damage. [B](mbasic) Claw * At Will[/B] Attack: Melee 2 (one creature); +12 vs. AC. Hit: 3d8+8 damage, and if the tiger does not have a creature grabbed, it makes a secondary attack. Secondary Attack: Melee 1 (the target of the primary attack); +20 vs. Fortitude. Hit: The target is grabbed (escape DC 22). [B]Savage Attack * At Will[/B] Effect: The dire tiger uses bite once and claw twice. [B]Pounce * At Will[/B] Effect: The dire tiger shifts up to 2 squares, then uses bite once and claw once. [B]Leaping Charge (mount) * At Will[/B] Requirement: The dire tiger must be mounted by a friendly rider of 15th level or higher. Effect: The dire tiger uses amazing leap, then it and its rider each make a melee basic attack against the same target. If both hit, the tiger pushes the target 1 square and the target falls prone. [B]MOVE ACTIONS Amazing Leap * At Will[/B] Effect: The dire tiger makes an Athletics check, then jumps (shifts) a number of squares equal to its check result divided by 6 (minimum of 1 square). [B]MINOR ACTIONS (melee) Crush Throat * At Will 1/round[/B] Attack: Melee 1 (one creature grabbed by the tiger); +20 vs. Fortitude. Hit: 4d10+12 damage. --- Skills Athletics +22 Str 27 Dex 21 Wis 18 Con 18 Int 2 Cha 11 Alignment unaligned Languages - [/QUOTE]
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