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Community
General Tabletop Discussion
*Dungeons & Dragons
8 minutes/turn - is that very slow? slow? average?
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<blockquote data-quote="keterys" data-source="post: 6118001" data-attributes="member: 43019"><p>Eh, anecdotal but some stats from recent play and DMing with three different groups:</p><p>Playing (Part of a Playtest, so we actually timed - we actually also chatted quite a bit, but usually while the DM setup stuff or in ways to not derail acting PC) - 5 PCs, level 12, 5 combats took 4 hours (for clarity, the RP + SkCs were another 4.5 hours), with about 4 of those hours being combat. I believe the average was 2 full rounds per combat, with the biggest delay coming at the start of each combat as the DM setup. So, 10 PC turns + DM actions & setup at 48 minutes each => 2-4 minute turns. That does include some amount of RP (we tend to try to capture NPCs to talk to them), and at least one combat we avoided attacking an NPC for 2 rounds because we were trying not to fight him.</p><p></p><p>DMing, I DMed groups of 6 and 7 through a level 26 adventure with 8 combat encounters. Average of say 2.5 rounds per encounter. Both groups did about 10 hours of combat (so 75 minutes per encounter). (I increased tempo for the group of 7 because they had a short cut off point and they had a ton of people) So, 6 person group was 15 player turns + DM turns + setup => ~3-4 minute turns. 7 player group was 17.5 player turns + DM turns + setup => ~3 minute turns.</p><p></p><p>Anecdotal, of course, but that's 3 separate groups (with me as a common element, of course). I'll admit I'm a much faster DM than the one I was playing with.</p></blockquote><p></p>
[QUOTE="keterys, post: 6118001, member: 43019"] Eh, anecdotal but some stats from recent play and DMing with three different groups: Playing (Part of a Playtest, so we actually timed - we actually also chatted quite a bit, but usually while the DM setup stuff or in ways to not derail acting PC) - 5 PCs, level 12, 5 combats took 4 hours (for clarity, the RP + SkCs were another 4.5 hours), with about 4 of those hours being combat. I believe the average was 2 full rounds per combat, with the biggest delay coming at the start of each combat as the DM setup. So, 10 PC turns + DM actions & setup at 48 minutes each => 2-4 minute turns. That does include some amount of RP (we tend to try to capture NPCs to talk to them), and at least one combat we avoided attacking an NPC for 2 rounds because we were trying not to fight him. DMing, I DMed groups of 6 and 7 through a level 26 adventure with 8 combat encounters. Average of say 2.5 rounds per encounter. Both groups did about 10 hours of combat (so 75 minutes per encounter). (I increased tempo for the group of 7 because they had a short cut off point and they had a ton of people) So, 6 person group was 15 player turns + DM turns + setup => ~3-4 minute turns. 7 player group was 17.5 player turns + DM turns + setup => ~3 minute turns. Anecdotal, of course, but that's 3 separate groups (with me as a common element, of course). I'll admit I'm a much faster DM than the one I was playing with. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
8 minutes/turn - is that very slow? slow? average?
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