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8 minutes/turn - is that very slow? slow? average?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6119271" data-attributes="member: 82106"><p>Eh, I think it is quite feasible for 3.5 non-casters to be handing out a fair number of different conditions and such. Its not typical that they have the number of options that a 4e fighter has, but then we come to the nut of the whole thing. The 3e fighter was kinda not really playing in the same league with casters. Once you say "well, its OK for you Mr Fighter to be playing that game too" then you kinda gotta give them enough toys to really play it. </p><p></p><p>I'm not fully satisfied with the results mind you, 4e gaveth in term of simplifying the way conditions and effects worked and the rules they used, and then tooketh away double by handing out a million of them like candy. So, maybe the answer is to more put casters in the same game as fighters in that respect, and then yank EVERYONE back a couple notches. Maybe you simply CANNOT have multiple effects in existence at a time as a wizard. Maybe its a bit more nuanced than that too, but fundamentally it could be in that vein. Instantaneous effects then become more the order of the day for the casters, and then its not such a big deal if Mr Beatstick only has "stunning blow" and "Make it Bleed a Lot".</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6119271, member: 82106"] Eh, I think it is quite feasible for 3.5 non-casters to be handing out a fair number of different conditions and such. Its not typical that they have the number of options that a 4e fighter has, but then we come to the nut of the whole thing. The 3e fighter was kinda not really playing in the same league with casters. Once you say "well, its OK for you Mr Fighter to be playing that game too" then you kinda gotta give them enough toys to really play it. I'm not fully satisfied with the results mind you, 4e gaveth in term of simplifying the way conditions and effects worked and the rules they used, and then tooketh away double by handing out a million of them like candy. So, maybe the answer is to more put casters in the same game as fighters in that respect, and then yank EVERYONE back a couple notches. Maybe you simply CANNOT have multiple effects in existence at a time as a wizard. Maybe its a bit more nuanced than that too, but fundamentally it could be in that vein. Instantaneous effects then become more the order of the day for the casters, and then its not such a big deal if Mr Beatstick only has "stunning blow" and "Make it Bleed a Lot". [/QUOTE]
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8 minutes/turn - is that very slow? slow? average?
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