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8 years ago, the world ended... [4e]
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<blockquote data-quote="Voda Vosa" data-source="post: 4389352" data-attributes="member: 51271"><p><strong>Limitz Oakstaff</strong></p><p></p><p>Background</p><p></p><p>As a studious man, Limitz went to the wizard academy in his hometown. There he spend most of his youth years, learning the secrets of the arcane, of The Art.</p><p>He traveled to humans cities, meet strange people, made some friends and fight some monsters and the sort of things a traveling mage usually does. He did all this things like there would be a tomorrow. But one day there was not.</p><p>Hellfire sprouting from the earth, acid rains, carving the flesh, monsters and chaos everywhere, dead and decay, despair and agony, filling every inch of soil.</p><p>It was too much for Limitz head to handle. It happened so fast, so damn quick... His mind twisted and retrograde. He became like a rat: always sacred, always thinking a big ugly giant orc in miniature will came to take his soul. "My soul! My, my own! You.... You are that little orc! You wont take it away! Its mine! Where did I left that staff? Surely the orc took it too!" he mumbles when he finds someone he does not know. The next thing he does it using his spells to try to control the newcomer.</p><p>Limitz lived alone, in a dark cave, made with the use of the art, wearing the rags of his onces beautiful tunic. He uses his magic wildly with no restrain.</p><p>Recently he was discovered by a group of survivors. After some initial frictions, the mad man decided they were not giant soul stealer orcs and decided to join them. They said something about fixing the world, and Limitz felt that was the only way to make the orc banish, and this time, for ever.</p><p></p><p>Looks</p><p>Limitz looks quite older than he really is. The hunger has made him thin and bony, his hair is long, as is his black beard</p><p>His eyes are unnaturally opened, and frenetically moving. His ragged robe is dirty and his staff has strange inscriptions made by himself.</p><p>Sanity is not his best characteristic.</p><p></p><p>[sblock=Sheet]Ability scores</p><p>Str 10</p><p>Dex 14</p><p>Con 16</p><p>Int 18 (+2 Human)</p><p>Wis 12</p><p>Cha 08</p><p></p><p>AC: 14 (15 with staff)</p><p></p><p>Defenses</p><p>For: 15</p><p>Ref: 14</p><p>Will: 17</p><p></p><p>HP: 28</p><p>HS: 8</p><p></p><p>Initiative: +3</p><p>Senses:</p><p>Perception:11</p><p>Insight:11</p><p></p><p>Speed:6</p><p></p><p>Languages:Common, Elven</p><p></p><p>Alignment: Unaligned</p><p></p><p>Patron Deity: none</p><p></p><p>Racial features:</p><p>Human defense bonus</p><p>Extra feat</p><p>Extra trained skill</p><p>Extra at will power</p><p></p><p>Class features:</p><p>Arcane implements Mastery (staff),</p><p>Cantrips,</p><p>Ritual casting,</p><p>Spellbook.</p><p></p><p></p><p>Skills (trained):</p><p>Arcana +9</p><p>Insight+6</p><p>History +9</p><p>Nature +9</p><p>Dungeoneering +6</p><p></p><p>Feats:</p><p>Expanded spellbook,</p><p>Elemental focus (Cold)</p><p>Dodge</p><p></p><p>Basic Attack: Melee staff +2 1d8 dmg</p><p></p><p></p><p>Powers (3/1/3/1)</p><p>Cantrips: ghost sound, light, mage hand, and prestidigitatio</p><p>At-will powers: Magic Missile, Thunderwave, Ray of frost.</p><p>Encounter Powers: Incy terrain</p><p>Daily Powers: Sleep, Freezing could, acid arrow</p><p></p><p>Rituals:</p><p>Comprehend language</p><p>Make Whole</p><p>Silence</p><p></p><p></p><p>Equipment:</p><p>Wizard Staff 5 gp</p><p>Backpack 2 gp</p><p>Bedroll 1 sp</p><p>Spellbook</p><p>Pouch belt 1 gp</p><p>Rope 1 gp</p><p>Waterskin 1 gp</p><p>Rations(10 days) 5 gp</p><p>CL components 10 gp</p><p>Silence components 30 gp</p><p>MW components 30 gp</p><p>GP left: 4</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 4389352, member: 51271"] [b]Limitz Oakstaff[/b] Background As a studious man, Limitz went to the wizard academy in his hometown. There he spend most of his youth years, learning the secrets of the arcane, of The Art. He traveled to humans cities, meet strange people, made some friends and fight some monsters and the sort of things a traveling mage usually does. He did all this things like there would be a tomorrow. But one day there was not. Hellfire sprouting from the earth, acid rains, carving the flesh, monsters and chaos everywhere, dead and decay, despair and agony, filling every inch of soil. It was too much for Limitz head to handle. It happened so fast, so damn quick... His mind twisted and retrograde. He became like a rat: always sacred, always thinking a big ugly giant orc in miniature will came to take his soul. "My soul! My, my own! You.... You are that little orc! You wont take it away! Its mine! Where did I left that staff? Surely the orc took it too!" he mumbles when he finds someone he does not know. The next thing he does it using his spells to try to control the newcomer. Limitz lived alone, in a dark cave, made with the use of the art, wearing the rags of his onces beautiful tunic. He uses his magic wildly with no restrain. Recently he was discovered by a group of survivors. After some initial frictions, the mad man decided they were not giant soul stealer orcs and decided to join them. They said something about fixing the world, and Limitz felt that was the only way to make the orc banish, and this time, for ever. Looks Limitz looks quite older than he really is. The hunger has made him thin and bony, his hair is long, as is his black beard His eyes are unnaturally opened, and frenetically moving. His ragged robe is dirty and his staff has strange inscriptions made by himself. Sanity is not his best characteristic. [sblock=Sheet]Ability scores Str 10 Dex 14 Con 16 Int 18 (+2 Human) Wis 12 Cha 08 AC: 14 (15 with staff) Defenses For: 15 Ref: 14 Will: 17 HP: 28 HS: 8 Initiative: +3 Senses: Perception:11 Insight:11 Speed:6 Languages:Common, Elven Alignment: Unaligned Patron Deity: none Racial features: Human defense bonus Extra feat Extra trained skill Extra at will power Class features: Arcane implements Mastery (staff), Cantrips, Ritual casting, Spellbook. Skills (trained): Arcana +9 Insight+6 History +9 Nature +9 Dungeoneering +6 Feats: Expanded spellbook, Elemental focus (Cold) Dodge Basic Attack: Melee staff +2 1d8 dmg Powers (3/1/3/1) Cantrips: ghost sound, light, mage hand, and prestidigitatio At-will powers: Magic Missile, Thunderwave, Ray of frost. Encounter Powers: Incy terrain Daily Powers: Sleep, Freezing could, acid arrow Rituals: Comprehend language Make Whole Silence Equipment: Wizard Staff 5 gp Backpack 2 gp Bedroll 1 sp Spellbook Pouch belt 1 gp Rope 1 gp Waterskin 1 gp Rations(10 days) 5 gp CL components 10 gp Silence components 30 gp MW components 30 gp GP left: 4 [/sblock] [/QUOTE]
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