Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ClaytonCross" data-source="post: 7771301" data-attributes="member: 6880599"><p><strong>No, because of Milestone leveling</strong>. I have 2 active characters and in both Campaigns we use milestone leveling. In one the GM counts XP each session but assigns it to the whole group to get an idea when we should level and after we meat an XP requirement and complete our current mission resting in a safe comfortable place with downtime ...then we all level. Like a time jump between seasons of a TV show. In the other group all the player rotate into the GM slot once per level and we level up when all 4 players have run a story arch at that level. The point of the campaign being to train each other how to GM, experience a variety of play under different GMs, and test different styles of play. As each GM turn is a different "mission" we can change Player characters back and forth as well as styles while maintaining a collective world (Forgotten realms so we have shared lore references and maps). That means non of our characters would be represented in data as active characters. We play one session in each campaign once a month using D&D Beyond, damaging, healing, buying, selling, and updating notes. Checking for those changes and confirming they are assigned to a campaign it perhaps the best metric I can think off. </p><p></p><p><strong>I would not mind, if they let us mark a character as an unplayed Alt, concept building, and/or inactive character.</strong> That would improve their metrics so they would not track them for data. Marking active character's could be misleading as I don't plan <strong>not</strong> to play a character, groups just fall apart, schedules conflict, GMs move away, and characters don't get played because the campaign does continue.</p><p></p><p></p><p></p><p>Sure, but I don't think Fighter #1, Rogue #2, Cleric #3, Wizard #4 or human due to human variant are any surprise to anyone.</p><p></p><p>… I do wonder what the X day timer is for played characters since I have 2 once a month sessions, Its possible for me to play at the binging of one month and the end of the next so unless do 60 days its very possible that at any moment one or the other of my characters is not counted. Also, the November/December time frame is likely to make a large number of characters drop off. I would like it if they marked the slide "Characters played in the last 120 days" for quarterly players, by monthly players, monthly players, and weekly players to all be represented for the most part.</p><p></p><p><a href="https://dndbeyond.zendesk.com/hc/en-us/community/posts/360026773094-Allowing-Player-tags-to-actively-improve-D-D-Beyond-data-gathering" target="_blank">This in mind I put a Feature request in at D&D Beyond to see if we can get this </a>added.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7771301, member: 6880599"] [B]No, because of Milestone leveling[/B]. I have 2 active characters and in both Campaigns we use milestone leveling. In one the GM counts XP each session but assigns it to the whole group to get an idea when we should level and after we meat an XP requirement and complete our current mission resting in a safe comfortable place with downtime ...then we all level. Like a time jump between seasons of a TV show. In the other group all the player rotate into the GM slot once per level and we level up when all 4 players have run a story arch at that level. The point of the campaign being to train each other how to GM, experience a variety of play under different GMs, and test different styles of play. As each GM turn is a different "mission" we can change Player characters back and forth as well as styles while maintaining a collective world (Forgotten realms so we have shared lore references and maps). That means non of our characters would be represented in data as active characters. We play one session in each campaign once a month using D&D Beyond, damaging, healing, buying, selling, and updating notes. Checking for those changes and confirming they are assigned to a campaign it perhaps the best metric I can think off. [B]I would not mind, if they let us mark a character as an unplayed Alt, concept building, and/or inactive character.[/B] That would improve their metrics so they would not track them for data. Marking active character's could be misleading as I don't plan [B]not[/B] to play a character, groups just fall apart, schedules conflict, GMs move away, and characters don't get played because the campaign does continue. Sure, but I don't think Fighter #1, Rogue #2, Cleric #3, Wizard #4 or human due to human variant are any surprise to anyone. … I do wonder what the X day timer is for played characters since I have 2 once a month sessions, Its possible for me to play at the binging of one month and the end of the next so unless do 60 days its very possible that at any moment one or the other of my characters is not counted. Also, the November/December time frame is likely to make a large number of characters drop off. I would like it if they marked the slide "Characters played in the last 120 days" for quarterly players, by monthly players, monthly players, and weekly players to all be represented for the most part. [URL="https://dndbeyond.zendesk.com/hc/en-us/community/posts/360026773094-Allowing-Player-tags-to-actively-improve-D-D-Beyond-data-gathering"]This in mind I put a Feature request in at D&D Beyond to see if we can get this [/URL]added. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels
Top