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A bit of help with a Fochluclan Lyrist in 5e
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<blockquote data-quote="RogueJK" data-source="post: 7890785" data-attributes="member: 170"><p>Better. I still think a Druid with Bladesinger dip would work better with a different caster-focused Druid subclass, but it still looks workable with a Moon Druid.</p><p></p><p>Since they're so reliant on Wild Shape, Moon Druids lag a bit in power at levels ~7-9, just at the tail end of Tier 2, before they get their Elemental Wild Shapes at 10th. A 1 level dip is doable, and a 2 level dip could be doable, but understand that you're extending that "lag period" up into early Tier 3 at 10th and 11th level.</p><p></p><p>This is why most Moon Druids are single classed, or have just a 1 level dip into Barbarian or Monk.</p><p></p><p>Compare:</p><p></p><p>Barb1/Moon Druid X gets Rage for damage resistance, +2 damage, and STR advantage, plus anywhere from +1 to +3 AC on most of their Wild Shape forms from CON Unarmored Defense (depending on the CON score of that animal). Your spells and spell slots are 1 level behind, as well as your Wild Shape forms.</p><p></p><p>Monk1/Moon Druid X gets +5 to AC on their Wild Shape forms from WIS Unarmored Defense (with 20 WIS). Your spells and spell slots are 1 level behind, as well as your Wild Shape forms. But you can focus on just one main stat: WIS.</p><p></p><p>Your 19 INT Bladesinger 2/Moon Druid X gets +10 speed and +4 to AC/Concentration when Bladesong is active, plus a few Wizard cantrips and 1st level spells. Your spell slots are not delayed, but your Druid spells known are delayed by 2 levels, and your Wild Shape forms are 2 levels behind. (Normally, this would have the further downside of being extra MAD by requiring you to focus on INT which is normally a dump stat for Druids, but your free +INT item partially negates that.)</p><p></p><p></p><p>Remember that your Moon Druid can't both Wild Shape and activate Bladesong/Rage in the same turn, since they're both Bonus Actions, so your full benefits won't come online until Round 2 at the earliest with those. And a number of your Druid spells will be competing for your Bonus Actions too. The traditional pattern for a Moon Druid is to cast a Concentration spell like Moonbeam in Round 1 and then Wild Shape as a bonus action. Rounds 2+, you Attack with your Wild Shape form while controlling the spell as a Bonus Action. Tossing in extra Bonus Actions like Rage/Bladesong can mess with that pattern, and requires a slightly different approach. And Rage in particular prevents Concentration altogether, so that totally eliminates the ability to have a spell running while Wild Shaped, which noticeably cramps your efficiency and potential damage output. Bladesong only messes with your action economy. And Monk doesn't mess with either Concentration or action economy.</p></blockquote><p></p>
[QUOTE="RogueJK, post: 7890785, member: 170"] Better. I still think a Druid with Bladesinger dip would work better with a different caster-focused Druid subclass, but it still looks workable with a Moon Druid. Since they're so reliant on Wild Shape, Moon Druids lag a bit in power at levels ~7-9, just at the tail end of Tier 2, before they get their Elemental Wild Shapes at 10th. A 1 level dip is doable, and a 2 level dip could be doable, but understand that you're extending that "lag period" up into early Tier 3 at 10th and 11th level. This is why most Moon Druids are single classed, or have just a 1 level dip into Barbarian or Monk. Compare: Barb1/Moon Druid X gets Rage for damage resistance, +2 damage, and STR advantage, plus anywhere from +1 to +3 AC on most of their Wild Shape forms from CON Unarmored Defense (depending on the CON score of that animal). Your spells and spell slots are 1 level behind, as well as your Wild Shape forms. Monk1/Moon Druid X gets +5 to AC on their Wild Shape forms from WIS Unarmored Defense (with 20 WIS). Your spells and spell slots are 1 level behind, as well as your Wild Shape forms. But you can focus on just one main stat: WIS. Your 19 INT Bladesinger 2/Moon Druid X gets +10 speed and +4 to AC/Concentration when Bladesong is active, plus a few Wizard cantrips and 1st level spells. Your spell slots are not delayed, but your Druid spells known are delayed by 2 levels, and your Wild Shape forms are 2 levels behind. (Normally, this would have the further downside of being extra MAD by requiring you to focus on INT which is normally a dump stat for Druids, but your free +INT item partially negates that.) Remember that your Moon Druid can't both Wild Shape and activate Bladesong/Rage in the same turn, since they're both Bonus Actions, so your full benefits won't come online until Round 2 at the earliest with those. And a number of your Druid spells will be competing for your Bonus Actions too. The traditional pattern for a Moon Druid is to cast a Concentration spell like Moonbeam in Round 1 and then Wild Shape as a bonus action. Rounds 2+, you Attack with your Wild Shape form while controlling the spell as a Bonus Action. Tossing in extra Bonus Actions like Rage/Bladesong can mess with that pattern, and requires a slightly different approach. And Rage in particular prevents Concentration altogether, so that totally eliminates the ability to have a spell running while Wild Shaped, which noticeably cramps your efficiency and potential damage output. Bladesong only messes with your action economy. And Monk doesn't mess with either Concentration or action economy. [/QUOTE]
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