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A brief rant about Rime of the Frost Maiden, farming, logistics, and ecology
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<blockquote data-quote="FitzTheRuke" data-source="post: 8110503" data-attributes="member: 59816"><p>We should assume the Druids are protecting the plants and animals and clerics are supporting their gods' followers, because that's what Druids and Clerics DO.</p><p></p><p>I <em>know</em> that I'm adding stuff to the Adventure text. Adventures have never been meant to be taken 100% literally without ever tweaking anything. "Make it your own" is the standard. It's probably why they don't worry too much about making it "perfect" (a fool's errand anyway, as we all have different opinions as to what that would even look like.)</p><p></p><p>You <em>could</em> put Elminster, Dr'zzt, or whoever into the adventure if you're that kind of Realms fan! </p><p></p><p>I am not. (I've never read any of the books) and I like my player's characters to be the heroes. Some people love those guys, though. Lots of people, apparently. They could go that way.</p><p></p><p>As far as the other gods go, I kinda would expect them to resist her somehow. Maybe not show-up-and-fight type stuff, but that's not how I usually use gods anyway, but at least make it <em>hard</em> for her to just take over. You know, stuff like empowering their clerics and making her spells not work perfectly every day.</p><p></p><p>Look, obviously, you don't have to do it my way at all, and that's great!</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8110503, member: 59816"] We should assume the Druids are protecting the plants and animals and clerics are supporting their gods' followers, because that's what Druids and Clerics DO. I [i]know[/i] that I'm adding stuff to the Adventure text. Adventures have never been meant to be taken 100% literally without ever tweaking anything. "Make it your own" is the standard. It's probably why they don't worry too much about making it "perfect" (a fool's errand anyway, as we all have different opinions as to what that would even look like.) You [I]could[/I] put Elminster, Dr'zzt, or whoever into the adventure if you're that kind of Realms fan! I am not. (I've never read any of the books) and I like my player's characters to be the heroes. Some people love those guys, though. Lots of people, apparently. They could go that way. As far as the other gods go, I kinda would expect them to resist her somehow. Maybe not show-up-and-fight type stuff, but that's not how I usually use gods anyway, but at least make it [I]hard[/I] for her to just take over. You know, stuff like empowering their clerics and making her spells not work perfectly every day. Look, obviously, you don't have to do it my way at all, and that's great! [/QUOTE]
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Community
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A brief rant about Rime of the Frost Maiden, farming, logistics, and ecology
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