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<blockquote data-quote="Sword of Spirit" data-source="post: 7507384" data-attributes="member: 6677017"><p>Here's one take on it. I really can't stand to to "min" things (few of my character concepts involve being below average in much), and consequently I don't get to "max" any either. I also often like to have a lot of different things I can do, many of them not relevant to combat (or even relevant to much more than flair). Because of this, I like to have some degree of system mastery so I can avoid making decisions that weaken my character even more than the role-playing ones I'm going to make. </p><p></p><p>When it comes to DPR, I don't care if my character has the highest DPR, or even the highest DPR for their role. But what I <em>do</em> like to know about and take account of (and what I will comment on and house rule if it's bad enough) is imbalances in the rules where you have two character options that are extremely similar, except one of them is just straight up better. This is especially offensive if the one that should be the best at something is in fact not as good as another option. Like Zealot versus Berserker (due to exhaustion). Those really grate on me. And those things are often measurable in DPR.</p><p></p><p>So yes, there can be value in knowing white room DPR even for those who don't power-game.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7507384, member: 6677017"] Here's one take on it. I really can't stand to to "min" things (few of my character concepts involve being below average in much), and consequently I don't get to "max" any either. I also often like to have a lot of different things I can do, many of them not relevant to combat (or even relevant to much more than flair). Because of this, I like to have some degree of system mastery so I can avoid making decisions that weaken my character even more than the role-playing ones I'm going to make. When it comes to DPR, I don't care if my character has the highest DPR, or even the highest DPR for their role. But what I [I]do[/I] like to know about and take account of (and what I will comment on and house rule if it's bad enough) is imbalances in the rules where you have two character options that are extremely similar, except one of them is just straight up better. This is especially offensive if the one that should be the best at something is in fact not as good as another option. Like Zealot versus Berserker (due to exhaustion). Those really grate on me. And those things are often measurable in DPR. So yes, there can be value in knowing white room DPR even for those who don't power-game. [/QUOTE]
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