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A Clash of Earth and Sea (El Jefe Judging) [See Part II]
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<blockquote data-quote="Steve Jung" data-source="post: 2986324" data-attributes="member: 1698"><p><strong>Charlarn of Phyrah: male human cleric 3/ranger 2</strong></p><p></p><p>Surprise round:</p><p>Charlarn intones, "Lady Phyrah, let your holy winds blow away my enemy's speech." (Cast<em> silence</em> at the enemy spellcaster; Will save DC 15 negates; duration 3 minutes).</p><p></p><p>round 1:</p><p>He'll grab his holy falcon and pray, "Lady Phyrah, grant your blessing to thsi servant and his friends." (casts<em> bless</em>; duration 3 minutes; +1 on attack rolls and on saves vs. fear effects for the party). Then he'll climb over the rocks in F04 then stand in F05, morningstar in hand. He'll watch merrow 3 carefully (applies +1 dodge bonus to AC against merrow 3) He says, "Let's get 'em."</p><p></p><p>AC 19 vs. o3, 18 against all others</p><p>HP 32/32</p><p><em>shield of faith</em> and<em> bless</em> in effect</p><p>Atk morningstar +6 (1d8+1; crit 20/x2)</p><p></p><p>autopilot[sblock]He'll close to attack the merrow. If a party member is wounded to half damage or less, he'll try to heal them. If the party is doing badly, he'll summon a celestial giant fire beetle.[/sblock]</p><p></p><p>Spells left[sblock]<strong>Cleric Spells Prepared</strong> (4/3+1/2+1: save DC 13 + level):</p><p>0-detect magic, light (2), mending;</p><p>1-bless, sanctuary*, <s>shield of faith</s>, summon monster I;</p><p>2-shield other*, <s>silence</s>, spiritual weapon.</p><p>*Domain spell.[/sblock]</p></blockquote><p></p>
[QUOTE="Steve Jung, post: 2986324, member: 1698"] [b]Charlarn of Phyrah: male human cleric 3/ranger 2[/b] Surprise round: Charlarn intones, "Lady Phyrah, let your holy winds blow away my enemy's speech." (Cast[i] silence[/i] at the enemy spellcaster; Will save DC 15 negates; duration 3 minutes). round 1: He'll grab his holy falcon and pray, "Lady Phyrah, grant your blessing to thsi servant and his friends." (casts[i] bless[/i]; duration 3 minutes; +1 on attack rolls and on saves vs. fear effects for the party). Then he'll climb over the rocks in F04 then stand in F05, morningstar in hand. He'll watch merrow 3 carefully (applies +1 dodge bonus to AC against merrow 3) He says, "Let's get 'em." AC 19 vs. o3, 18 against all others HP 32/32 [i]shield of faith[/i] and[i] bless[/i] in effect Atk morningstar +6 (1d8+1; crit 20/x2) autopilot[sblock]He'll close to attack the merrow. If a party member is wounded to half damage or less, he'll try to heal them. If the party is doing badly, he'll summon a celestial giant fire beetle.[/sblock] Spells left[sblock][B]Cleric Spells Prepared[/B] (4/3+1/2+1: save DC 13 + level): 0-detect magic, light (2), mending; 1-bless, sanctuary*, [s]shield of faith[/s], summon monster I; 2-shield other*, [s]silence[/s], spiritual weapon. *Domain spell.[/sblock] [/QUOTE]
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