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<blockquote data-quote="Kaodi" data-source="post: 7640767" data-attributes="member: 1231"><p>A little over a month ago, before I went back to playing video games for a while, I was on a bit of a Starfinder ship design kick. I even considered, though never pursued, the possibility of publishing a collection of ships for a nominal price. Unfortunately a lot of the ship systems are not firmly included in the Starfinder Compatibility License, which I do not expect to be updated until the Character Operations Manual comes out later this year. </p><p></p><p>But I idly posted a bunch of stuff on the Starfinder Discord. That had an irregular influx of bots a while back and they changed it so that you have to sign in with your phone to chat on that channel, which I do not really want to do since I am not a big Discord user, so I was thinking that I might open a thread here where I might post things from time to time and possibly take requests as well (because being <em>useful</em> is generally a plus). </p><p></p><p>I have brainstormed a lot of different names for ship manufacturers as well, which by canon there seem to be a lot of. In my mind perhaps many of them just do custom orders or build licensed models designed by bigger manufacturers. A name also adds a bit of colour and a hint of mystery. </p><p></p><p>But in any case I have just one for now, a ship designed to be a bit more like a real world interceptor than the UC Pod and Death's Head Necroglider, the only Paizo-published interceptors I know of. </p><p></p><p><strong>GI Watchman - Tier 1</strong></p><p>Tiny interceptor</p><p><strong>Speed</strong> 14; <strong>Maneuverability</strong> perfect (turn 0); <strong>Drift</strong> 1</p><p><strong>AC</strong> 16; <strong>TL</strong> 16</p><p><strong>HP</strong> 30; <strong>DT -</strong>; <strong>CT</strong> 6</p><p><strong>Shields</strong> basic 20 (forward 5, port 5, starboard 5, aft 5)</p><p><strong>Attack (Forward)</strong> coilgun (4d4)</p><p><strong>Attack (Turret)</strong> light laser cannon (2d4)</p><p><strong>Power Core</strong> Micon Ultra (80 PSU); <strong>Drift Engine</strong> Signal Basic; <strong>Systems</strong> budget long-range sensors, mk 1 trinode computer, mk 3 armour, mk 3 defences; <strong>Expansion Bays</strong> none; <strong>Modifiers</strong> +1 to any three checks per turn; <strong>Complement</strong> 1</p><p><strong>CREW</strong></p><p><strong>Pilot</strong> Computers +5, gunnery +5, Piloting +10</p><p></p><p>BP 55</p><p>frame 6</p><p>micron ultra 8 / 80*</p><p>t14 thrusters 7 / 40</p><p>signal basic 2 / 0</p><p>turret mount 5 / 0</p><p>basic 20 shields 3 / 10</p><p>coil gun 6 / 10</p><p>light laser cannon 2 / 5</p><p>budget long range sensors 6 / 0</p><p>mk 1 trinode computer 3 / 10</p><p>mk 3 armour 3 / 0</p><p>mk 3 defences 4 / 2</p><p></p><p>subtotal 0 / 77</p><p></p><p><strong>Description:</strong> Gulf Interstellar's Watchman-class interceptor is a popular patrol ship offering superior speed and firing range coupled with Drift capability and respectable passive scanners. Whether operating independently or as part of a squadron it is perfectly suited for quickly reaching a target and neutralizing any threat it poses. The Watchman's profile closely matches older terrestrial aerocraft, with the forward facing coilgun mounted on the undercarriage and extending out a significant distance in front of the nose. Conversely the omni-direction laser cannon is mounted topside between the twin thrusters.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7640767, member: 1231"] A little over a month ago, before I went back to playing video games for a while, I was on a bit of a Starfinder ship design kick. I even considered, though never pursued, the possibility of publishing a collection of ships for a nominal price. Unfortunately a lot of the ship systems are not firmly included in the Starfinder Compatibility License, which I do not expect to be updated until the Character Operations Manual comes out later this year. But I idly posted a bunch of stuff on the Starfinder Discord. That had an irregular influx of bots a while back and they changed it so that you have to sign in with your phone to chat on that channel, which I do not really want to do since I am not a big Discord user, so I was thinking that I might open a thread here where I might post things from time to time and possibly take requests as well (because being [I]useful[/I] is generally a plus). I have brainstormed a lot of different names for ship manufacturers as well, which by canon there seem to be a lot of. In my mind perhaps many of them just do custom orders or build licensed models designed by bigger manufacturers. A name also adds a bit of colour and a hint of mystery. But in any case I have just one for now, a ship designed to be a bit more like a real world interceptor than the UC Pod and Death's Head Necroglider, the only Paizo-published interceptors I know of. [B]GI Watchman - Tier 1[/B] Tiny interceptor [B]Speed[/B] 14; [B]Maneuverability[/B] perfect (turn 0); [B]Drift[/B] 1 [B]AC[/B] 16; [B]TL[/B] 16 [B]HP[/B] 30; [B]DT -[/B]; [B]CT[/B] 6 [B]Shields[/B] basic 20 (forward 5, port 5, starboard 5, aft 5) [B]Attack (Forward)[/B] coilgun (4d4) [B]Attack (Turret)[/B] light laser cannon (2d4) [B]Power Core[/B] Micon Ultra (80 PSU); [B]Drift Engine[/B] Signal Basic; [B]Systems[/B] budget long-range sensors, mk 1 trinode computer, mk 3 armour, mk 3 defences; [B]Expansion Bays[/B] none; [B]Modifiers[/B] +1 to any three checks per turn; [B]Complement[/B] 1 [B]CREW[/B] [B]Pilot[/B] Computers +5, gunnery +5, Piloting +10 BP 55 frame 6 micron ultra 8 / 80* t14 thrusters 7 / 40 signal basic 2 / 0 turret mount 5 / 0 basic 20 shields 3 / 10 coil gun 6 / 10 light laser cannon 2 / 5 budget long range sensors 6 / 0 mk 1 trinode computer 3 / 10 mk 3 armour 3 / 0 mk 3 defences 4 / 2 subtotal 0 / 77 [B]Description:[/B] Gulf Interstellar's Watchman-class interceptor is a popular patrol ship offering superior speed and firing range coupled with Drift capability and respectable passive scanners. Whether operating independently or as part of a squadron it is perfectly suited for quickly reaching a target and neutralizing any threat it poses. The Watchman's profile closely matches older terrestrial aerocraft, with the forward facing coilgun mounted on the undercarriage and extending out a significant distance in front of the nose. Conversely the omni-direction laser cannon is mounted topside between the twin thrusters. [/QUOTE]
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