Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
A couple of questions on 4E Immortal design
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Upper_Krust" data-source="post: 5101432" data-attributes="member: 326"><p>As Khisanth already mentioned, it would be impossible to develop rules for such high levels, but more importantly its redundant, and 4E does away with redundancy. </p><p></p><p>Level 1000 would require 97 new tiers wherein each tier needs about 30 new class abilities (PER CLASS) which is about 69,840+ abilities. Not to mention a minimum of 100 monsters per tier, which is another 97,000+ monsters...and that would be just to get to Time Lords, what of High Lords etc. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>Just toput that into perspective I doubt the entire history of D&D has seen upwards of 5000 monsters!</p><p></p><p>The 4E approach is much simpler and also far more effective. It has greatly condensed the rate of advancement. </p><p></p><p>So for instance the average difference between a Demigod and Lesser God in 3E may have been 25 ECL, now its just 5 levels. The average difference between a Greater God and an Elder One in 3E may have been 80 ECL, now its just 5 levels, etc. Conversely of course the playable power bracket of 4E is much tighter (roughly +/-5 Levels) compared to the more loose framework of 3E (probably Half to Double ECL).</p><p></p><p>In keeping with the spirit of things I have condensed my own immortal hierarchy a tad further because at best I can see myself detailing three tiers (and thats a best case scenario where I actually release books rather than just talk about them).</p><p></p><p>So there will be a Legendary Tier, an Immortal Tier and a Sidereal Tier. I have enough ideas to fill those up with abilities, powers, monsters and adventures.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 5101432, member: 326"] As Khisanth already mentioned, it would be impossible to develop rules for such high levels, but more importantly its redundant, and 4E does away with redundancy. Level 1000 would require 97 new tiers wherein each tier needs about 30 new class abilities (PER CLASS) which is about 69,840+ abilities. Not to mention a minimum of 100 monsters per tier, which is another 97,000+ monsters...and that would be just to get to Time Lords, what of High Lords etc. :lol: Just toput that into perspective I doubt the entire history of D&D has seen upwards of 5000 monsters! The 4E approach is much simpler and also far more effective. It has greatly condensed the rate of advancement. So for instance the average difference between a Demigod and Lesser God in 3E may have been 25 ECL, now its just 5 levels. The average difference between a Greater God and an Elder One in 3E may have been 80 ECL, now its just 5 levels, etc. Conversely of course the playable power bracket of 4E is much tighter (roughly +/-5 Levels) compared to the more loose framework of 3E (probably Half to Double ECL). In keeping with the spirit of things I have condensed my own immortal hierarchy a tad further because at best I can see myself detailing three tiers (and thats a best case scenario where I actually release books rather than just talk about them). So there will be a Legendary Tier, an Immortal Tier and a Sidereal Tier. I have enough ideas to fill those up with abilities, powers, monsters and adventures. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
A couple of questions on 4E Immortal design
Top