Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
A Discussion in Game Design: The 15 minute work day.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FireLance" data-source="post: 5264995" data-attributes="member: 3424"><p>Good topic, and good analysis! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Some time ago, I came up with the idea of milestone feats (link to blog post <a href="http://www.enworld.org/forum/blogs/firelance/790-milestone-power-enhancement-feats-1st-level-paladin-daily-powers.html" target="_blank">here</a>) which are intended to encourage characters to conserve their daily powers and to continue adventuring. This may involve one or more of the following:</p><p></p><p>1. The feat may provide a bonus that increases with every milestone.</p><p></p><p>2. The feat may grant a milestone ability after the character first reaches a milestone after taking an extended rest. Usually, such abilities can only be used once per milestone, and are refreshed when the character reaches subsequent milestones. If the character does not use a once per milestone ability before he reaches another milestone, the previous use of the milestone ability is lost. Milestone abilities are also lost when the character takes an extended rest.</p><p></p><p>3. The feat may provide an improvement to one of a character's daily powers that varies with the number of milestones reached. Such feats are also power enhancement feats. </p><p></p><p>Although I came up with a number of milestone feats for the paladin daily powers in the PH (see the link for some examples), I think this is something that should be directly built into the design of daily powers. After all, running out of daily powers is one of the key contributors to the "15 minute adventuring day". Anything that incentivises a character to delay the use of his daily powers would naturally increase the length of the adventuring day.</p></blockquote><p></p>
[QUOTE="FireLance, post: 5264995, member: 3424"] Good topic, and good analysis! :) Some time ago, I came up with the idea of milestone feats (link to blog post [URL="http://www.enworld.org/forum/blogs/firelance/790-milestone-power-enhancement-feats-1st-level-paladin-daily-powers.html"]here[/URL]) which are intended to encourage characters to conserve their daily powers and to continue adventuring. This may involve one or more of the following: 1. The feat may provide a bonus that increases with every milestone. 2. The feat may grant a milestone ability after the character first reaches a milestone after taking an extended rest. Usually, such abilities can only be used once per milestone, and are refreshed when the character reaches subsequent milestones. If the character does not use a once per milestone ability before he reaches another milestone, the previous use of the milestone ability is lost. Milestone abilities are also lost when the character takes an extended rest. 3. The feat may provide an improvement to one of a character's daily powers that varies with the number of milestones reached. Such feats are also power enhancement feats. Although I came up with a number of milestone feats for the paladin daily powers in the PH (see the link for some examples), I think this is something that should be directly built into the design of daily powers. After all, running out of daily powers is one of the key contributors to the "15 minute adventuring day". Anything that incentivises a character to delay the use of his daily powers would naturally increase the length of the adventuring day. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Discussion in Game Design: The 15 minute work day.
Top