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General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
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<blockquote data-quote="Emerikol" data-source="post: 7458263" data-attributes="member: 6698278"><p>I've been accused of trying to keep the martials down by being against metagaming. I also admit I'll take martials that need magic items to equalize if the only other option is metagame mechanics. If you don't care though, as I suspect the D&D designers don't, then why throw away a wide open design space. </p><p></p><p></p><p></p><p></p><p>It gets people worked up no doubt. Mainly because I think they perceive especially during the 5e design period that I was trying to keep their style of play out of the game. I was primarily just trying to keep my style in as an option. I failed by the way but I thought the effort worth it.</p><p></p><p>And sure there are far worse things than gaming disputes. I think we all enjoy some degree of it but we also have a hard time keeping it under control. I think we are doing better than we used to though. I'm not going to emotionally invest so heavily in the hopes a game company will satisfy my desires for a game.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 7458263, member: 6698278"] I've been accused of trying to keep the martials down by being against metagaming. I also admit I'll take martials that need magic items to equalize if the only other option is metagame mechanics. If you don't care though, as I suspect the D&D designers don't, then why throw away a wide open design space. It gets people worked up no doubt. Mainly because I think they perceive especially during the 5e design period that I was trying to keep their style of play out of the game. I was primarily just trying to keep my style in as an option. I failed by the way but I thought the effort worth it. And sure there are far worse things than gaming disputes. I think we all enjoy some degree of it but we also have a hard time keeping it under control. I think we are doing better than we used to though. I'm not going to emotionally invest so heavily in the hopes a game company will satisfy my desires for a game. [/QUOTE]
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