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General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
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<blockquote data-quote="Emerikol" data-source="post: 7459022" data-attributes="member: 6698278"><p>You would be right about Apocalypse World. What amazes me is that a game where the players make up the world is so far from where I am at playstyle wise. How is that not metagame? The characters obviously aren't making up the world as they go. To the best of my ability, I'd like for the players to be inside their characters heads and seeing through their characters eyes. Obviously, we can only achieve that to a degree. So the DM occasionally says things which the player has to translate to the character before acting as that character. Information like Hit Points etc.. are there so the player can act as the character because otherwise the player won't know enough to be in the characters shoes. So when you are down 50% of your hit points (whatever that means to you) it definitely means you are half way to death. You are beginning to lose. That is character knowledge. The player takes the raw number and translates it to the character. Then the player acts as the character.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 7459022, member: 6698278"] You would be right about Apocalypse World. What amazes me is that a game where the players make up the world is so far from where I am at playstyle wise. How is that not metagame? The characters obviously aren't making up the world as they go. To the best of my ability, I'd like for the players to be inside their characters heads and seeing through their characters eyes. Obviously, we can only achieve that to a degree. So the DM occasionally says things which the player has to translate to the character before acting as that character. Information like Hit Points etc.. are there so the player can act as the character because otherwise the player won't know enough to be in the characters shoes. So when you are down 50% of your hit points (whatever that means to you) it definitely means you are half way to death. You are beginning to lose. That is character knowledge. The player takes the raw number and translates it to the character. Then the player acts as the character. [/QUOTE]
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