Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Emerikol" data-source="post: 7459343" data-attributes="member: 6698278"><p>Well it is true that games suddenly started using those types of mechanics in larger doses at some point on the timeline. I assume people like yourself really enjoyed those innovations and thus they were used more. In some cases it may just have been the designer not even knowing an issue existed for some people.</p><p></p><p></p><p></p><p></p><p>Well who knows but my guess is that you wouldn't enjoy my game. We won't ever know so let's leave it at that.</p><p></p><p></p><p></p><p>No. It shows a complete lack of understanding of how these mechanics affect people who don't like them. If something breaks your immersion or causes the feel of the game to be wrong, that happens regardless of who is doing it. It's silly to think you could ignore the entire game except for your own characters actions.</p><p></p><p></p><p></p><p>And now comes the judgment. This doesn't even deserve a response. My fighters traditionally have been one of the most important to my game and loads of fun to play. I always have more trouble finding spell casters. </p><p></p><p></p><p></p><p></p><p>NO I AM NOT. I am saying in my game there can be no metagame mechanics. I don't mind anyone else doing anything they want. You are getting all upset and offended about what goes on in one group. Why do you care if someone else in a different group plays in a different style? You seem to have an attitude where you want everyone to accept your presumptions about what is a good game. Why? Live and let live.</p><p></p><p></p><p></p><p>AT MY GAME TABLE!!!!! It doesn't bother me one iota that it exists which is something I'm coming to believe you don't grant me.</p><p></p><p></p><p></p><p>Why would I play games that are not fun? Would you?</p></blockquote><p></p>
[QUOTE="Emerikol, post: 7459343, member: 6698278"] Well it is true that games suddenly started using those types of mechanics in larger doses at some point on the timeline. I assume people like yourself really enjoyed those innovations and thus they were used more. In some cases it may just have been the designer not even knowing an issue existed for some people. Well who knows but my guess is that you wouldn't enjoy my game. We won't ever know so let's leave it at that. No. It shows a complete lack of understanding of how these mechanics affect people who don't like them. If something breaks your immersion or causes the feel of the game to be wrong, that happens regardless of who is doing it. It's silly to think you could ignore the entire game except for your own characters actions. And now comes the judgment. This doesn't even deserve a response. My fighters traditionally have been one of the most important to my game and loads of fun to play. I always have more trouble finding spell casters. NO I AM NOT. I am saying in my game there can be no metagame mechanics. I don't mind anyone else doing anything they want. You are getting all upset and offended about what goes on in one group. Why do you care if someone else in a different group plays in a different style? You seem to have an attitude where you want everyone to accept your presumptions about what is a good game. Why? Live and let live. AT MY GAME TABLE!!!!! It doesn't bother me one iota that it exists which is something I'm coming to believe you don't grant me. Why would I play games that are not fun? Would you? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
Top