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General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
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<blockquote data-quote="Ovinomancer" data-source="post: 7465137" data-attributes="member: 16814"><p>Sure, but that would require a major overhaul of the combat engine -- its not an easy swap.</p><p></p><p>As for harm, L4 is out of action, yes, but not necessarily dead. L5 is straight dead, don't pass go. Trying to leap through the Lightning fences by timing the bolts would be a desperate enhanced roll with the explicit caveat that failure is a L5 harm -- you vaporize. The player could then spend edge to deny that outcome and maybe get L4, really cooked but alive, out of it. I'd probably require removing an equipment box or two or a L3 harm on a partial, but that's open. Regardless, trying to jump through lightning fences is a bad idea.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7465137, member: 16814"] Sure, but that would require a major overhaul of the combat engine -- its not an easy swap. As for harm, L4 is out of action, yes, but not necessarily dead. L5 is straight dead, don't pass go. Trying to leap through the Lightning fences by timing the bolts would be a desperate enhanced roll with the explicit caveat that failure is a L5 harm -- you vaporize. The player could then spend edge to deny that outcome and maybe get L4, really cooked but alive, out of it. I'd probably require removing an equipment box or two or a L3 harm on a partial, but that's open. Regardless, trying to jump through lightning fences is a bad idea. [/QUOTE]
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