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General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
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<blockquote data-quote="Kobold Boots" data-source="post: 7465297" data-attributes="member: 92239"><p>I fall into a few categories that are semi-relevant.</p><p></p><p>- Former SCA Heavy List (Go Weresheep!)</p><p>- Martial artist</p><p>- Tech guy that's good with numbers</p><p></p><p>So I can tell you with some experience that games that heavily model combat to take into account such events tend to cater to a certain demograph who love that kind of stuff or take longer to run or at the least take a lot interest in accounting for things that many gamers can't stand worrying about in their escapism.. (Uncle Mort had an arrow go through his spleen.. now he's got a flaw that says he can't eat dairy.. good thing we're not fighting the ice cream beast)</p><p></p><p>Now I, actually would love it if there was a system that made better sense than hit points, which is why I asked you what your solution might be. Still open to discussing that as it might be more productive than witty banter back and forth about what people don't like.</p><p></p><p>Be well</p><p>KB</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 7465297, member: 92239"] I fall into a few categories that are semi-relevant. - Former SCA Heavy List (Go Weresheep!) - Martial artist - Tech guy that's good with numbers So I can tell you with some experience that games that heavily model combat to take into account such events tend to cater to a certain demograph who love that kind of stuff or take longer to run or at the least take a lot interest in accounting for things that many gamers can't stand worrying about in their escapism.. (Uncle Mort had an arrow go through his spleen.. now he's got a flaw that says he can't eat dairy.. good thing we're not fighting the ice cream beast) Now I, actually would love it if there was a system that made better sense than hit points, which is why I asked you what your solution might be. Still open to discussing that as it might be more productive than witty banter back and forth about what people don't like. Be well KB [/QUOTE]
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