Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Emerikol" data-source="post: 7466752" data-attributes="member: 6698278"><p>So far I can go along. I agree you can say what you are doing in third person and still be acting within the limits of actor stance. There may though be an overlap between people who like actor stance and people who prefer first person as much as is practical. Personally I'm not over the top on first person but I like it when done well.</p><p></p><p></p><p></p><p></p><p></p><p>This is more an imperfect naming of the stance than anything else. The actor stance as opposed to the actor above that you described is about being the character. It's about acting within the mental framework of that character. It's explicitly avoiding the creation of the fiction. </p><p></p><p></p><p>Yeah we should just drop the way people speak from this discussion. Let's just say those interests often correlate but they are not absolute.</p><p></p><p></p><p>Pawn seems pejorative but in this usage I don't think it is really. It's more trying to show that the character has become something you are doing things to instead of living inside of.</p><p></p><p></p><p>Because actor stance is fun and author/director stance is not for me? I don't think your lending example is very good for what you are trying to show. In real life people, loan items back and forth all the time. Yes the sheet is a player help to assist in being the character but like hit points it's more to aid in communication than to affect actions.</p><p></p><p></p><p></p><p>I think he can't possibly at that moment be acting as the character. Assuming the reveal is something new to the game and not something the character already knows.</p><p></p><p></p><p></p><p>I don't know whether you are trying to assert that actor only stance is impossible (I can assure you that you are wrong on that count if you are) or something else. Not sure what you are getting at other than to maybe debunk the first person voice thing which again is a side road anyway.</p><p></p><p>I want the decisions you make to be based on information your character knows and be an action that your character could initiate. Obviously, given it is a game, you have to state your actions to the DM. As long as what you state is something your character could realistically do as the character, that is fine. </p><p></p><p>So if I say to the DM "I am going to the thieves quarter and see if I can find out who murdered joe" that is fine. I am doing something my character could do. As long as joe being dead isn't being made up or the existence of the thieves quarter isn't getting made up at that very moment, things are fine. </p><p></p><p>As a side note, I hate director mode even more than author mode but I dislike both of course.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 7466752, member: 6698278"] So far I can go along. I agree you can say what you are doing in third person and still be acting within the limits of actor stance. There may though be an overlap between people who like actor stance and people who prefer first person as much as is practical. Personally I'm not over the top on first person but I like it when done well. This is more an imperfect naming of the stance than anything else. The actor stance as opposed to the actor above that you described is about being the character. It's about acting within the mental framework of that character. It's explicitly avoiding the creation of the fiction. Yeah we should just drop the way people speak from this discussion. Let's just say those interests often correlate but they are not absolute. Pawn seems pejorative but in this usage I don't think it is really. It's more trying to show that the character has become something you are doing things to instead of living inside of. Because actor stance is fun and author/director stance is not for me? I don't think your lending example is very good for what you are trying to show. In real life people, loan items back and forth all the time. Yes the sheet is a player help to assist in being the character but like hit points it's more to aid in communication than to affect actions. I think he can't possibly at that moment be acting as the character. Assuming the reveal is something new to the game and not something the character already knows. I don't know whether you are trying to assert that actor only stance is impossible (I can assure you that you are wrong on that count if you are) or something else. Not sure what you are getting at other than to maybe debunk the first person voice thing which again is a side road anyway. I want the decisions you make to be based on information your character knows and be an action that your character could initiate. Obviously, given it is a game, you have to state your actions to the DM. As long as what you state is something your character could realistically do as the character, that is fine. So if I say to the DM "I am going to the thieves quarter and see if I can find out who murdered joe" that is fine. I am doing something my character could do. As long as joe being dead isn't being made up or the existence of the thieves quarter isn't getting made up at that very moment, things are fine. As a side note, I hate director mode even more than author mode but I dislike both of course. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A discussion of metagame concepts in game design
Top