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A funny thing happened on the way to Dassen
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<blockquote data-quote="thekwp" data-source="post: 6914282" data-attributes="member: 56444"><p>The more I think on this, the more I think you should reward, and not punish your players for the careful plans and activities. Unless there is an active agent (such as Katrina, but I believe she is related to one of your player characters) is reporting on their plans, let their plans succeed! They can entirely avoid the Ragesian agents sent to interfere with them! Instead, they can stumble upon a different group of Ragesian agents who are not expecting them at all and have different plans entirely! Once the party uses the element of surprise and deals with them, they can find the information that A) this group had nothing do with them, and B) there IS another group that was sent out to interfere with them; only by their careful work did they avoid the trap that was laid for them.</p><p></p><p>Having an unexpected challenge, and having confirmation that their paranoia is justified and maybe enen necessary to survive is in fact its own reward in the campaign.</p><p></p><p>The primary question becomes what other sort of operation can be in play here? The obvious choice is to have an expanded and larger version of "Bodies in the Water" involving an Inquisition retrieval team. But perhaps the idea of something happening before they reach Dassen at all would work best.</p><p></p><p>The idea of an adventure at sea has a lot of merit, but remember that Ragesia is primarily land locked, and presumably not well known for its navy. Minister of Pain Guthwulf might have used Planar Ally to bring forth a different devil, one that might lead have command of a privateer ship and be raiding for specific information and travellers. A pirate ship at the disposal of a devil and a small inquisition squad could be a very nice encounter, and gives you the excuse to drop some extra documents to support the party's paranoia. I would probably favor a bone devil (Osyluth) or Fury (Erinyes) for my own style.</p></blockquote><p></p>
[QUOTE="thekwp, post: 6914282, member: 56444"] The more I think on this, the more I think you should reward, and not punish your players for the careful plans and activities. Unless there is an active agent (such as Katrina, but I believe she is related to one of your player characters) is reporting on their plans, let their plans succeed! They can entirely avoid the Ragesian agents sent to interfere with them! Instead, they can stumble upon a different group of Ragesian agents who are not expecting them at all and have different plans entirely! Once the party uses the element of surprise and deals with them, they can find the information that A) this group had nothing do with them, and B) there IS another group that was sent out to interfere with them; only by their careful work did they avoid the trap that was laid for them. Having an unexpected challenge, and having confirmation that their paranoia is justified and maybe enen necessary to survive is in fact its own reward in the campaign. The primary question becomes what other sort of operation can be in play here? The obvious choice is to have an expanded and larger version of "Bodies in the Water" involving an Inquisition retrieval team. But perhaps the idea of something happening before they reach Dassen at all would work best. The idea of an adventure at sea has a lot of merit, but remember that Ragesia is primarily land locked, and presumably not well known for its navy. Minister of Pain Guthwulf might have used Planar Ally to bring forth a different devil, one that might lead have command of a privateer ship and be raiding for specific information and travellers. A pirate ship at the disposal of a devil and a small inquisition squad could be a very nice encounter, and gives you the excuse to drop some extra documents to support the party's paranoia. I would probably favor a bone devil (Osyluth) or Fury (Erinyes) for my own style. [/QUOTE]
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