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A GM I know has A Player whose characters A Future King,, he's only done 1 adventure and theirs already 2 confirmed problems and 2 more brewing. Ideas
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<blockquote data-quote="aco175" data-source="post: 8953675" data-attributes="member: 27385"><p>Alignment can mean a lot of things. Maybe the dragon is more lawful than evil, or maybe more selfish over doing evil just to be evil. The bigger problem is that an ancient black dragon with only 15 HD is not a CR21 threat. Being on 15HD places it on par with a young black dragon, but could have more powerful other abilities. It would still have less than half the hit points an ancient dragon would have and likely flee a lot of times, or die in the first two rounds of combat with an actual threat. </p><p></p><p>It could hang around with 1st level PCs though and be a cool DMNPC to pull out every fight and blow things away and have the DM show off how cool it is. Maybe pull out the CR13 centaur as well and have it 7th level spells to help out the party in case the DM needs more power to show off. You can likely keep the 327 soldiers in camp to protect a good night's sleep for the party and ensure that nobody needs to pull guard, although you might need the 50 archers once in a while.</p></blockquote><p></p>
[QUOTE="aco175, post: 8953675, member: 27385"] Alignment can mean a lot of things. Maybe the dragon is more lawful than evil, or maybe more selfish over doing evil just to be evil. The bigger problem is that an ancient black dragon with only 15 HD is not a CR21 threat. Being on 15HD places it on par with a young black dragon, but could have more powerful other abilities. It would still have less than half the hit points an ancient dragon would have and likely flee a lot of times, or die in the first two rounds of combat with an actual threat. It could hang around with 1st level PCs though and be a cool DMNPC to pull out every fight and blow things away and have the DM show off how cool it is. Maybe pull out the CR13 centaur as well and have it 7th level spells to help out the party in case the DM needs more power to show off. You can likely keep the 327 soldiers in camp to protect a good night's sleep for the party and ensure that nobody needs to pull guard, although you might need the 50 archers once in a while. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
A GM I know has A Player whose characters A Future King,, he's only done 1 adventure and theirs already 2 confirmed problems and 2 more brewing. Ideas
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