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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7595739" data-attributes="member: 82106"><p>It is the posting on the 'rest of the world forum' to inform the guy who got lost in the backwoods of Maine that finding your way is a simple procedure of going down to the next cross street and turning right or left as needed. </p><p></p><p>TBH, I just find the objections that are made to narrative play to be essentially 'spherical cows'. [MENTION=29398]Lanefan[/MENTION] complains that 'inconsistencies will arise', yet in 1000's of sessions of actual play I have seen little sign of any of these inconsistencies. Nor has classical play convinced me that GMs are particular apt at attending to every possible inconsistency. I can't say I believe that there is any greater likelihood that any given GM running a game in 'classic' style is more likely to do so than that the players and GM in a scene framing exercise will produce narrative which seems consistent. Thus these sorts of objections and observations, particularly as they aren't based on comparing styles of play both of which the commentator has experience with, are really just sort of 'sphere world' kind of objections. You can invent them, hypothetically they might arise, but in terms of actually playing actual RPGs they simply don't become concerns.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7595739, member: 82106"] It is the posting on the 'rest of the world forum' to inform the guy who got lost in the backwoods of Maine that finding your way is a simple procedure of going down to the next cross street and turning right or left as needed. TBH, I just find the objections that are made to narrative play to be essentially 'spherical cows'. [MENTION=29398]Lanefan[/MENTION] complains that 'inconsistencies will arise', yet in 1000's of sessions of actual play I have seen little sign of any of these inconsistencies. Nor has classical play convinced me that GMs are particular apt at attending to every possible inconsistency. I can't say I believe that there is any greater likelihood that any given GM running a game in 'classic' style is more likely to do so than that the players and GM in a scene framing exercise will produce narrative which seems consistent. Thus these sorts of objections and observations, particularly as they aren't based on comparing styles of play both of which the commentator has experience with, are really just sort of 'sphere world' kind of objections. You can invent them, hypothetically they might arise, but in terms of actually playing actual RPGs they simply don't become concerns. [/QUOTE]
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