Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A hundred and one campaign ideas
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 5249948" data-attributes="member: 19675"><p><strong>Long Way Home</strong></p><p></p><p><em>Short Hook</em>: Young, inexperienced PCs on a training mission with experienced NPC must find their way home after NPC becomes seriously injured.</p><p></p><p><em>Scope:</em> Most of the time, this is a 1-3 part adventure arc. However, depending on how its done, it could serve as a springboard for an entire campaign. If, for instance, the training mission was held a long way away from "home", the story arc could be long indeed.</p><p></p><p><em>Premise</em>: A group of students at an academy are on a "live" training mission with their group leader along for guidance & supervision.</p><p></p><p>(Depending on campaign, this could be urban or wilderness.)</p><p></p><p>At some point, their supervisor is seriously injured, killed, or otherwise separated from his charges.</p><p></p><p>(Falls ill due to disease, takes an accidental fall, is assaulted by criminals, natural disaster strikes, gets arrested, etc.)</p><p></p><p>From this point on, the PCs are on their own. Not only must they (possibly) complete their original mission, they must now find their way back home while (hopefully) rescuing their mentor.</p><p></p><p><em>Player Characters:</em> The PCs should be young and raw. They have some training, but they're not a well-oiled team. In fiction, typical group makeups will include some kind of leader, a rebel (either in general or someone opposed to the "leader"), someone who is quiet and reserved, someone on the edge of panic or is perpetually nervous. They may come from a variety of socioeconomic backgrounds. There may be rivals within the group.</p><p></p><p><em>Starting Level:</em> Regardless of system, the PCs should be "Starting" level.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5249948, member: 19675"] [B]Long Way Home[/B] [I]Short Hook[/I]: Young, inexperienced PCs on a training mission with experienced NPC must find their way home after NPC becomes seriously injured. [I]Scope:[/I] Most of the time, this is a 1-3 part adventure arc. However, depending on how its done, it could serve as a springboard for an entire campaign. If, for instance, the training mission was held a long way away from "home", the story arc could be long indeed. [I]Premise[/I]: A group of students at an academy are on a "live" training mission with their group leader along for guidance & supervision. (Depending on campaign, this could be urban or wilderness.) At some point, their supervisor is seriously injured, killed, or otherwise separated from his charges. (Falls ill due to disease, takes an accidental fall, is assaulted by criminals, natural disaster strikes, gets arrested, etc.) From this point on, the PCs are on their own. Not only must they (possibly) complete their original mission, they must now find their way back home while (hopefully) rescuing their mentor. [I]Player Characters:[/I] The PCs should be young and raw. They have some training, but they're not a well-oiled team. In fiction, typical group makeups will include some kind of leader, a rebel (either in general or someone opposed to the "leader"), someone who is quiet and reserved, someone on the edge of panic or is perpetually nervous. They may come from a variety of socioeconomic backgrounds. There may be rivals within the group. [I]Starting Level:[/I] Regardless of system, the PCs should be "Starting" level. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A hundred and one campaign ideas
Top