Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
A idea for a change to YB. More info/new idea at end of thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vanor" data-source="post: 94988" data-attributes="member: 218"><p>Ok...</p><p></p><p>I can see quite a few people feel strongly about this whole issue. So here's a compromise that Sollir sugested, and I helped work out.</p><p></p><p>The end result is that losses no longer have quite so much sting to them, but still could knock someone down in ranks/tiers. It's a bit like what Zappo sugested.</p><p></p><p>The idea is we'd swich to a EXP system. It would require a little extra book keeping, but nothing major.</p><p></p><p>Each rank would be cost X amount of EXP's in order to reach. To keep the math simple, it would be 10 exp per rank. So Tier 2, rank 0 would cost 10 exp's. Tier 3 rank 2 would cost 60 exps. Tier 5 rank 6 would cost 220 exps. I can do a chart for this if someone wants to see it... but basicly just count up the number of ranks and mulitpliy it by 10.</p><p></p><p>A win would give you 10 exps. So the rules stay the same basicly as before, A win would put you up one rank. A loss on the other hand would cost you 5 exps.</p><p></p><p>So you'd need to lose 2 fights in a row, to be knocked down 1 rank, well not exactly but it's close. I'll use me as an example.</p><p></p><p>I would have 70 exp's current based on my record (10-7 (1 loss was at white belt so that wouldn't count) which would give me 100-30=70 exp)) That would put me at Green Belt 3. If I lost my next fight, I'd go down to Green Belt 2, with 65 exp, a 2nd loss would leave me at Green 2, with 60 exp's. </p><p></p><p>On top of this, would be a slight change to how fights between different tiered fighters would work. </p><p></p><p>You'd get +5 exp for each tier above you, the fighter you beat was. So a yellow belt vs a brown would mean a 20 point win for the yellow belt.</p><p></p><p>However if a fighter is 2 more tiers under you, you get 5 less exp then normal for a win. </p><p></p><p>For extra tier fights already in the rules, like light vs dark or yak vs yak... They would add another 5 to what ever is there anyway. So a yak vs a higher tiered yak would get 20, a light vs a dark would get 15, or 20 if the loser was higher tiered then the winner.</p><p></p><p>Sash's would still be able to buy off a loss like they can now.</p><p></p><p>Disgraced ranks at the bottom of a tier would work the same way they do now as well. If someone lost enough to go though all buffer ranks, and then lose a tier, they'd lose 10 exp.</p><p></p><p>So a Green 0 with 40 exp's, who loses a fight, would be a Green d1 with 40 exp's, Green d2 with 40 exp, Green d3 with 40 exp, ect... if they made it to D4, and then lost again, they'd go to yellow 2 with 30 exp's. A win at the disgrace ranks would simply wipe away the disgrace ranks as normal for the tier in question.</p><p></p><p>Sollir mentioned something for death matches. A death match would grant +20 exp's on top of what ever else you'd win. If the person who died was 2 tiers or lower then you, you'd only get +10 exps on top of what ever else you'd win. (The -5 wouldn't count for these matches)</p><p></p><p>Well anyway this is the idea... I will post a poll shortly, with this option in it. The poll would be something like </p><p></p><p>-Favor losses not counting for anything</p><p>-Favor losses not counting for anything, but would accept the exp system</p><p>-Don't care</p><p>-Favor losses counting, but would accept the exp system</p><p>-Favor losses counting</p></blockquote><p></p>
[QUOTE="Vanor, post: 94988, member: 218"] Ok... I can see quite a few people feel strongly about this whole issue. So here's a compromise that Sollir sugested, and I helped work out. The end result is that losses no longer have quite so much sting to them, but still could knock someone down in ranks/tiers. It's a bit like what Zappo sugested. The idea is we'd swich to a EXP system. It would require a little extra book keeping, but nothing major. Each rank would be cost X amount of EXP's in order to reach. To keep the math simple, it would be 10 exp per rank. So Tier 2, rank 0 would cost 10 exp's. Tier 3 rank 2 would cost 60 exps. Tier 5 rank 6 would cost 220 exps. I can do a chart for this if someone wants to see it... but basicly just count up the number of ranks and mulitpliy it by 10. A win would give you 10 exps. So the rules stay the same basicly as before, A win would put you up one rank. A loss on the other hand would cost you 5 exps. So you'd need to lose 2 fights in a row, to be knocked down 1 rank, well not exactly but it's close. I'll use me as an example. I would have 70 exp's current based on my record (10-7 (1 loss was at white belt so that wouldn't count) which would give me 100-30=70 exp)) That would put me at Green Belt 3. If I lost my next fight, I'd go down to Green Belt 2, with 65 exp, a 2nd loss would leave me at Green 2, with 60 exp's. On top of this, would be a slight change to how fights between different tiered fighters would work. You'd get +5 exp for each tier above you, the fighter you beat was. So a yellow belt vs a brown would mean a 20 point win for the yellow belt. However if a fighter is 2 more tiers under you, you get 5 less exp then normal for a win. For extra tier fights already in the rules, like light vs dark or yak vs yak... They would add another 5 to what ever is there anyway. So a yak vs a higher tiered yak would get 20, a light vs a dark would get 15, or 20 if the loser was higher tiered then the winner. Sash's would still be able to buy off a loss like they can now. Disgraced ranks at the bottom of a tier would work the same way they do now as well. If someone lost enough to go though all buffer ranks, and then lose a tier, they'd lose 10 exp. So a Green 0 with 40 exp's, who loses a fight, would be a Green d1 with 40 exp's, Green d2 with 40 exp, Green d3 with 40 exp, ect... if they made it to D4, and then lost again, they'd go to yellow 2 with 30 exp's. A win at the disgrace ranks would simply wipe away the disgrace ranks as normal for the tier in question. Sollir mentioned something for death matches. A death match would grant +20 exp's on top of what ever else you'd win. If the person who died was 2 tiers or lower then you, you'd only get +10 exps on top of what ever else you'd win. (The -5 wouldn't count for these matches) Well anyway this is the idea... I will post a poll shortly, with this option in it. The poll would be something like -Favor losses not counting for anything -Favor losses not counting for anything, but would accept the exp system -Don't care -Favor losses counting, but would accept the exp system -Favor losses counting [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
A idea for a change to YB. More info/new idea at end of thread
Top