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A Journey to the Sea (Greyhawk) UPDATED 7 February 2008
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<blockquote data-quote="sniffles" data-source="post: 3288280" data-attributes="member: 30035"><p><strong>Letter #15</strong></p><p></p><p>Dearest brother;</p><p></p><p>We continue our quest to fight the undead of the Bramblewood Forest. Zengar the ranger has shown us to the druids’ circle, where we met a senior druid called Aroses. He told us that the other druids have gone to the building Thor found, which is known as the Sanatorum, to prevent any further undead from entering the structure. It seems that now even animals are being turned into zombies, which explains the zombie lizard that attacked us a few days ago. </p><p></p><p>While we were speaking with Aroses we also met a young druidess named Samira. Samira appears to have the gift of foresight, though it seems that Aroses doesn’t take her very seriously even though the high druidess is convinced that Samira is a seer. </p><p></p><p>Samira proclaimed that she’d had a vision of strangers coming to help the druids against the undead menace, and she believes we are the people from her vision. She wanted to know if we’d visited the Shrine of Light. We had never heard of such a place, nor had Aroses or Zengar, and Samira’s vision didn’t tell her where it lay. But she did say that in her vision we had visited the shrine before going to fight the undead. </p><p></p><p>She also told us that in 3 days the zombie king would arise, adding urgency to our mission.</p><p></p><p>Thor was at once interested in seeking out this shrine – sometimes I find it very hard to follow his thoughts. Before Samira mentioned the shrine he was keen to go to the Sanatorum straight away. Some of our companions didn’t feel that seeking the shrine would be of use since we didn’t know where it lay. But after some discussion it was determined that we would go to visit an abandoned fort about a day and a half distant from the druidic circle. We hoped that perhaps the shrine would be there. </p><p></p><p>We departed on the morning following our arrival at the druids’ circle. Aroses didn’t have much to give us to aid us in our search for the shrine, although he was able to provide a wand of healing which Thor now carries. Samira introduced us to a pixie named Dew who could show us the way to the old fort. Dew is a strangely silent creature, quite unlike the rather talkative pixies I’ve met in the past. </p><p></p><p>Our journey to the fort was uneventful. At first it seemed that the fort was merely an overgrown ruin. But Erasyne stumbled upon some dire rats hiding in the shadows, and after Thor befriended them they told him that some dangerous creatures inhabited the ruins. They spoke of creatures with wings. </p><p></p><p>We began to explore the chambers of the fort, those that were still intact enough to enter. As Erasyne and Thor entered one room a long arm extended out of the shadows of the ceiling and snared them. Erasyne was able to get free on her own but Thor couldn’t escape the unknown creature’s grasp. I struck the monster a sharp stab with my spear, but it was Shishir who slew it, after he observed that there were actually two of the foul monsters. His twin killed the second creature. </p><p></p><p>While most of us had struggled with the long-armed creatures, Illtud had waited out in the courtyard area near an opening into a sort of tunnel of rubble. The room beyond where the creatures attacked us was full of fallen stones, so we returned to the courtyard to rejoin Illtud and decided to explore the passage he'd been watching. We observed some tracks in the passage – there were many of them and they were large, but not the tracks of any of our kind. </p><p></p><p>Suddenly a huge insect-like creature appeared and struck Illtud with one of its tentacles. The blow left him immobilized. Erasyne struck a well-aimed blow and slew the creature. Fortunately the paralysis caused by its tentacles didn’t last long. </p><p></p><p>Nearby we discovered a corpse that had evidently been devoured by the creature. We gathered up most of the unfortunate victim’s belongings. Erasyne was very interested in how much coin the corpse’s purse held, but she agreed to allow Illtud to carry the ring and shield that they found. </p><p></p><p>We saw light coming down another part of the passageway. This led us into a great hall overgrown with many vines. A second corpse lay barely visible among the foliage. As we approached the body the vines began to move. A huge tendril rose out of the mass. Illtud tried to set it afire with his torch but it wouldn't light. </p><p></p><p>The vines grabbed everyone who had entered their reach, but Thor managed to leap back out of their grasp and the twins hadn't yet set foot among them. The twins attempted to rescue us by pulling us out with a rope, and Ninad cast a spell to try to make the main vine release its hold. I drew my scimitar to chop at the vine.</p><p></p><p>While we struggled with the entangling vine – an assassin vine, I think – a huge minotaur bearing a mace entered the great hall. Thor called out to the beast to help us, but the minotaur hadn’t come to our aid. Don’t be worried, dear Tiryon – the minotaur struck me a great blow with its horns but I am well. </p><p></p><p>To save myself further injury I used my <em>ring of Levitation</em> to rise up and plied my bow against the beast. Illtud and Shishir attacked the beast from the ground, while Ninad tried to rid us of the assassin vine before it could trap us and make us easy targets for the minotaur. </p><p></p><p>Shishir was struck by the minotaur’s mace but remained on his feet. He and Ninad used their rope to trip the beast, causing it to fall. Sadly it didn’t stay down for long. Our combined efforts overcame the it, and it was Shishir who struck the final blow. After the minotaur had fallen I descended and used my scimitar on the vine again. Once the large vine was severed the lesser vines ceased moving. </p><p></p><p>The body among the vines was that of a half-human, lightly armored and bearing a rapier and a number of throwing daggers. I think that Erasyne may have claimed these. We found that the mace the minotaur carried had not been made for such a large beast – it had obviously been made for a creature the size of an elf, though it was a large mace. The mace bore a symbol resembling the symbol of the sun god. We also saw some gold scattered among the vines. </p><p></p><p>While we looked about, Illtud saw a door marked with a sun symbol similar to that on the mace. The door turned out to lead to a shrine. Brackets on the wall might once have held the heavy mace. Ninad recognized the sun symbol as that of Savitri, a Baklunish sun deity. </p><p></p><p>A strange beam of sunlight fell behind the altar. Through accident – or perhaps divine intervention – Erasyne discovered that if she stood in the beam of light in a posture of supplication, imitating the figures carved on the shrine walls, the light seemed to become something more than a mere sunbeam. </p><p></p><p>It took several tries by various members of our group – not myself – to find that the sunbeam showed the location of a hidden chest. Within the small chest we found some coins, two potions, a scroll, and a wand marked with Savitri’s symbol. It was determined that the scroll contained a divine spell that would cause silence in a certain area, but as no one in our group is a priest we can’t use the scroll. Ninad took charge of it. </p><p></p><p>It was also discovered that the wand had some carvings on it that spoke of “hot light”. Again it seems none of us will be able to employ the magic of the wand. The mace, too, was imbued with divine magic. It was given into the care of Illtud as he is the only one of our group likely to be able to wield a mace. </p><p></p><p>The items we’ve found in the shrine appear to be useful against undead creatures, but I’m not certain how well they will aid us if none of us can use them. We must hurry now to the Sanatorum to arrive before the zombie king appears. </p><p></p><p>I’ll write to you again when I can.</p><p></p><p>Lothiriel</p></blockquote><p></p>
[QUOTE="sniffles, post: 3288280, member: 30035"] [b]Letter #15[/b] Dearest brother; We continue our quest to fight the undead of the Bramblewood Forest. Zengar the ranger has shown us to the druids’ circle, where we met a senior druid called Aroses. He told us that the other druids have gone to the building Thor found, which is known as the Sanatorum, to prevent any further undead from entering the structure. It seems that now even animals are being turned into zombies, which explains the zombie lizard that attacked us a few days ago. While we were speaking with Aroses we also met a young druidess named Samira. Samira appears to have the gift of foresight, though it seems that Aroses doesn’t take her very seriously even though the high druidess is convinced that Samira is a seer. Samira proclaimed that she’d had a vision of strangers coming to help the druids against the undead menace, and she believes we are the people from her vision. She wanted to know if we’d visited the Shrine of Light. We had never heard of such a place, nor had Aroses or Zengar, and Samira’s vision didn’t tell her where it lay. But she did say that in her vision we had visited the shrine before going to fight the undead. She also told us that in 3 days the zombie king would arise, adding urgency to our mission. Thor was at once interested in seeking out this shrine – sometimes I find it very hard to follow his thoughts. Before Samira mentioned the shrine he was keen to go to the Sanatorum straight away. Some of our companions didn’t feel that seeking the shrine would be of use since we didn’t know where it lay. But after some discussion it was determined that we would go to visit an abandoned fort about a day and a half distant from the druidic circle. We hoped that perhaps the shrine would be there. We departed on the morning following our arrival at the druids’ circle. Aroses didn’t have much to give us to aid us in our search for the shrine, although he was able to provide a wand of healing which Thor now carries. Samira introduced us to a pixie named Dew who could show us the way to the old fort. Dew is a strangely silent creature, quite unlike the rather talkative pixies I’ve met in the past. Our journey to the fort was uneventful. At first it seemed that the fort was merely an overgrown ruin. But Erasyne stumbled upon some dire rats hiding in the shadows, and after Thor befriended them they told him that some dangerous creatures inhabited the ruins. They spoke of creatures with wings. We began to explore the chambers of the fort, those that were still intact enough to enter. As Erasyne and Thor entered one room a long arm extended out of the shadows of the ceiling and snared them. Erasyne was able to get free on her own but Thor couldn’t escape the unknown creature’s grasp. I struck the monster a sharp stab with my spear, but it was Shishir who slew it, after he observed that there were actually two of the foul monsters. His twin killed the second creature. While most of us had struggled with the long-armed creatures, Illtud had waited out in the courtyard area near an opening into a sort of tunnel of rubble. The room beyond where the creatures attacked us was full of fallen stones, so we returned to the courtyard to rejoin Illtud and decided to explore the passage he'd been watching. We observed some tracks in the passage – there were many of them and they were large, but not the tracks of any of our kind. Suddenly a huge insect-like creature appeared and struck Illtud with one of its tentacles. The blow left him immobilized. Erasyne struck a well-aimed blow and slew the creature. Fortunately the paralysis caused by its tentacles didn’t last long. Nearby we discovered a corpse that had evidently been devoured by the creature. We gathered up most of the unfortunate victim’s belongings. Erasyne was very interested in how much coin the corpse’s purse held, but she agreed to allow Illtud to carry the ring and shield that they found. We saw light coming down another part of the passageway. This led us into a great hall overgrown with many vines. A second corpse lay barely visible among the foliage. As we approached the body the vines began to move. A huge tendril rose out of the mass. Illtud tried to set it afire with his torch but it wouldn't light. The vines grabbed everyone who had entered their reach, but Thor managed to leap back out of their grasp and the twins hadn't yet set foot among them. The twins attempted to rescue us by pulling us out with a rope, and Ninad cast a spell to try to make the main vine release its hold. I drew my scimitar to chop at the vine. While we struggled with the entangling vine – an assassin vine, I think – a huge minotaur bearing a mace entered the great hall. Thor called out to the beast to help us, but the minotaur hadn’t come to our aid. Don’t be worried, dear Tiryon – the minotaur struck me a great blow with its horns but I am well. To save myself further injury I used my [I]ring of Levitation[/I] to rise up and plied my bow against the beast. Illtud and Shishir attacked the beast from the ground, while Ninad tried to rid us of the assassin vine before it could trap us and make us easy targets for the minotaur. Shishir was struck by the minotaur’s mace but remained on his feet. He and Ninad used their rope to trip the beast, causing it to fall. Sadly it didn’t stay down for long. Our combined efforts overcame the it, and it was Shishir who struck the final blow. After the minotaur had fallen I descended and used my scimitar on the vine again. Once the large vine was severed the lesser vines ceased moving. The body among the vines was that of a half-human, lightly armored and bearing a rapier and a number of throwing daggers. I think that Erasyne may have claimed these. We found that the mace the minotaur carried had not been made for such a large beast – it had obviously been made for a creature the size of an elf, though it was a large mace. The mace bore a symbol resembling the symbol of the sun god. We also saw some gold scattered among the vines. While we looked about, Illtud saw a door marked with a sun symbol similar to that on the mace. The door turned out to lead to a shrine. Brackets on the wall might once have held the heavy mace. Ninad recognized the sun symbol as that of Savitri, a Baklunish sun deity. A strange beam of sunlight fell behind the altar. Through accident – or perhaps divine intervention – Erasyne discovered that if she stood in the beam of light in a posture of supplication, imitating the figures carved on the shrine walls, the light seemed to become something more than a mere sunbeam. It took several tries by various members of our group – not myself – to find that the sunbeam showed the location of a hidden chest. Within the small chest we found some coins, two potions, a scroll, and a wand marked with Savitri’s symbol. It was determined that the scroll contained a divine spell that would cause silence in a certain area, but as no one in our group is a priest we can’t use the scroll. Ninad took charge of it. It was also discovered that the wand had some carvings on it that spoke of “hot light”. Again it seems none of us will be able to employ the magic of the wand. The mace, too, was imbued with divine magic. It was given into the care of Illtud as he is the only one of our group likely to be able to wield a mace. The items we’ve found in the shrine appear to be useful against undead creatures, but I’m not certain how well they will aid us if none of us can use them. We must hurry now to the Sanatorum to arrive before the zombie king appears. I’ll write to you again when I can. Lothiriel [/QUOTE]
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