Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
A Keep On The Borderlands: Arrival
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ahayford" data-source="post: 5731861" data-attributes="member: 6680745"><p>Greggory takes a few hunks of the jerked meat and hands them to his men before taking one for himself. He unfolds a small campaign seat by the fire and proceeds to wolf down the ration. The meat is salty and tough, but strangely satisfying for someone that has survived mostly on foraged vegetation and small game. After getting about halfway through the chunk of meat, he picks up a stick and begins drawing a diagram in the dirt.</p><p></p><p>Greggory draws a square.</p><p></p><p><span style="color: orange">The fort itself is a simple wooden stockade that is built on a flattened hill. It is surrounded by a ditch with a defense embankment beyond that.</span></p><p></p><p>Greggory draws two circles around the square to represent the ditch. He adds lines radiating from the outermost circle to show the embankment and the wooden abatis constructed from sharpened felled trees. </p><p></p><p><span style="color: orange">The fort has one central wooden building that the magistrate and officers used as their quarters. The rank and file troops all stayed in wattle and daub structures or simple tents. Nothing really fit for a noble lady such as yourself I’m afraid. </span></p><p></p><p>Greggory draws some squares and circles within the walls of the fort.</p><p></p><p><span style="color: orange">There is a small meed hall that was built to serve the troops and a smithy to service their equipment. Oh, and the crooked quartermaster who charged double the going rate for basic supplies. Puh....I wonder if he made it out of there alive.</span></p><p></p><p>In the center of the “fort”, Greggory draws another square, larger then all the other buildings combined.</p><p></p><p><span style="color: orange">And here is what little there is of the great stone keep of Fort K-11. A single story is complete, with the remainder under construction. When my men and I left for our far range, one master stonemason and a small team of apprentices were working on the keep. If you ask me though, progress seemed slow. I’m no engineer, but I think they were in no hurry to see the keep get completed.</span></p><p></p><p>Greggory stops at this point in the story and gathers himself. His characteristic bluster seems to drain away a bit.</p><p></p><p><span style="color: orange">When we came back, we knew something was wrong from the pattern of smoke in the direction of the fort. We found several mauled bodies on approach to the keep....as if they’d been run down while fleeing something. The bodies were brutalized. When we got close enough to see the keep, it was obvious they’d been in some kind of battle. We could see breaches in the wall and several fires seemed to be smouldering inside the wall. Cassie found a strange banner impaled through one of the bodies, a beast-like claw crushing a human skull on a red background.</span></p><p></p><p>Greggory removes a piece of dirty, rough spun cloth from his pack and hands it to Lady Arcata.</p><p></p><p><span style="color: orange">We never actually set foot in the fort. We could see several more of the banners on the ramparts, and didn’t want to risk walking into an ambush. Tye said he was pretty sure it was beastmen. Said he’d seen their type of killing before when he was in the legion....before he was arrested for desertion and got sent out here.</span></p><p><span style="color: orange"></span></p><p><span style="color: orange">Oh, one last thing. We found a name written in ochre on one of our watch towers. Aarach the Skullcrusher. And now, you know just as much as we do.</span></p></blockquote><p></p>
[QUOTE="ahayford, post: 5731861, member: 6680745"] Greggory takes a few hunks of the jerked meat and hands them to his men before taking one for himself. He unfolds a small campaign seat by the fire and proceeds to wolf down the ration. The meat is salty and tough, but strangely satisfying for someone that has survived mostly on foraged vegetation and small game. After getting about halfway through the chunk of meat, he picks up a stick and begins drawing a diagram in the dirt. Greggory draws a square. [color=orange]The fort itself is a simple wooden stockade that is built on a flattened hill. It is surrounded by a ditch with a defense embankment beyond that.[/color] Greggory draws two circles around the square to represent the ditch. He adds lines radiating from the outermost circle to show the embankment and the wooden abatis constructed from sharpened felled trees. [color=orange]The fort has one central wooden building that the magistrate and officers used as their quarters. The rank and file troops all stayed in wattle and daub structures or simple tents. Nothing really fit for a noble lady such as yourself I’m afraid. [/color] Greggory draws some squares and circles within the walls of the fort. [color=orange]There is a small meed hall that was built to serve the troops and a smithy to service their equipment. Oh, and the crooked quartermaster who charged double the going rate for basic supplies. Puh....I wonder if he made it out of there alive.[/color] In the center of the “fort”, Greggory draws another square, larger then all the other buildings combined. [color=orange]And here is what little there is of the great stone keep of Fort K-11. A single story is complete, with the remainder under construction. When my men and I left for our far range, one master stonemason and a small team of apprentices were working on the keep. If you ask me though, progress seemed slow. I’m no engineer, but I think they were in no hurry to see the keep get completed.[/color] Greggory stops at this point in the story and gathers himself. His characteristic bluster seems to drain away a bit. [color=orange]When we came back, we knew something was wrong from the pattern of smoke in the direction of the fort. We found several mauled bodies on approach to the keep....as if they’d been run down while fleeing something. The bodies were brutalized. When we got close enough to see the keep, it was obvious they’d been in some kind of battle. We could see breaches in the wall and several fires seemed to be smouldering inside the wall. Cassie found a strange banner impaled through one of the bodies, a beast-like claw crushing a human skull on a red background.[/color] Greggory removes a piece of dirty, rough spun cloth from his pack and hands it to Lady Arcata. [color=orange]We never actually set foot in the fort. We could see several more of the banners on the ramparts, and didn’t want to risk walking into an ambush. Tye said he was pretty sure it was beastmen. Said he’d seen their type of killing before when he was in the legion....before he was arrested for desertion and got sent out here. Oh, one last thing. We found a name written in ochre on one of our watch towers. Aarach the Skullcrusher. And now, you know just as much as we do.[/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
A Keep On The Borderlands: Arrival
Top