Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
A Keep On The Borderlands: Arrival
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Axel" data-source="post: 6019484" data-attributes="member: 93196"><p><strong>Sh'aah</strong></p><p></p><p>Sh'aah sat in the shade of the keep as the group's leaders spoke and did their thing. He didn't care much what they had to say. Actions always speak louder that words. Actions show your power, and he had a much better idea of the leaders now than he did yesterday. </p><p> </p><p>As he sat, the ranger tore strips of cloth from his cloak and blanket to bind up the handful of still bleeding wounds and scratches. The number of small cuts and bruises picked up on his arms in a fight always amazed Sh'aah. He simply didn't feel them until later, when it looked like he'd gone walking through a bramble patch. </p><p> </p><p>Sh'aah thought as he sat as well. Thought of many things, though slowly, which is how all thought should. Mostly, he wanted to think about how a fairy could hide as a beastman and come to lead a pack and take over a fort. It set a dangerous example to the other fairies. The ranger was sure that the Wardens would need to know sooner, rather than later. But his thoughts kept returning to this strange priest's god. Sh'aah had heard of priests who could act as living conduits for the gods but had never met one before. Gods had always been a background concept for him, to explain why it rained one day but not the other, not a tangible and forceful power in the world. The idea was, well, interesting... Sh'aah resolved to speak more to the priest in the coming days.</p></blockquote><p></p>
[QUOTE="Axel, post: 6019484, member: 93196"] [b]Sh'aah[/b] Sh'aah sat in the shade of the keep as the group's leaders spoke and did their thing. He didn't care much what they had to say. Actions always speak louder that words. Actions show your power, and he had a much better idea of the leaders now than he did yesterday. As he sat, the ranger tore strips of cloth from his cloak and blanket to bind up the handful of still bleeding wounds and scratches. The number of small cuts and bruises picked up on his arms in a fight always amazed Sh'aah. He simply didn't feel them until later, when it looked like he'd gone walking through a bramble patch. Sh'aah thought as he sat as well. Thought of many things, though slowly, which is how all thought should. Mostly, he wanted to think about how a fairy could hide as a beastman and come to lead a pack and take over a fort. It set a dangerous example to the other fairies. The ranger was sure that the Wardens would need to know sooner, rather than later. But his thoughts kept returning to this strange priest's god. Sh'aah had heard of priests who could act as living conduits for the gods but had never met one before. Gods had always been a background concept for him, to explain why it rained one day but not the other, not a tangible and forceful power in the world. The idea was, well, interesting... Sh'aah resolved to speak more to the priest in the coming days. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
A Keep On The Borderlands: Arrival
Top