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A Keep On The Borderlands: Arrival
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<blockquote data-quote="Dr Simon" data-source="post: 6023553" data-attributes="member: 21938"><p>The business of tidying up begins.</p><p></p><p>The beastmen have pretty much gutted all of the buildings, although some items such as the blacksmith's forge and tools are beyond their ability to destroy completely.</p><p></p><p>Inside the keep itself is a nightmare of filth and stench, with a crude and disgusting altar built from bones (presumably the remains of the other keep inhabitants since there is no sign of anyone else). Brother Comoray thinks that this foul construction is a dedication to the dark god Crom Cruach, the Worm of Night, the Maggot God. </p><p></p><p>There is plenty of work to be done clearing and cleaning the keep and repairing the walls to the bailey.</p><p></p><p>About a week later, on the Day of the Pigeon in the Month of Germinal, a strange wagon approaches the keep from across the hills and dales. Brightly coloured and pulled by two giant flightless birds, the wagon pulls up just out of bowshot. The driver, whose slender form is bulked out by the brightly be-ribboned cape that he wears, stands in the traces and raises a hand in greeting.</p><p></p><p><span style="color: Plum">"Hail the Keep!"</span> he calls. <span style="color: Plum">"Word has reached me that civilised folk have returned. Kindly inform the master that Tzintzan Ryal has come to trade."</span></p><p></p><p>[sblock=OOC]</p><p>Let me know if there are any particular preperations and modifications you would like to make to the keep in this time, also anything that you would like to set in motion between defeating Aarach and the arrival of Tzintzan Ryal.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 6023553, member: 21938"] The business of tidying up begins. The beastmen have pretty much gutted all of the buildings, although some items such as the blacksmith's forge and tools are beyond their ability to destroy completely. Inside the keep itself is a nightmare of filth and stench, with a crude and disgusting altar built from bones (presumably the remains of the other keep inhabitants since there is no sign of anyone else). Brother Comoray thinks that this foul construction is a dedication to the dark god Crom Cruach, the Worm of Night, the Maggot God. There is plenty of work to be done clearing and cleaning the keep and repairing the walls to the bailey. About a week later, on the Day of the Pigeon in the Month of Germinal, a strange wagon approaches the keep from across the hills and dales. Brightly coloured and pulled by two giant flightless birds, the wagon pulls up just out of bowshot. The driver, whose slender form is bulked out by the brightly be-ribboned cape that he wears, stands in the traces and raises a hand in greeting. [COLOR="Plum"]"Hail the Keep!"[/COLOR] he calls. [COLOR="Plum"]"Word has reached me that civilised folk have returned. Kindly inform the master that Tzintzan Ryal has come to trade."[/COLOR] [sblock=OOC] Let me know if there are any particular preperations and modifications you would like to make to the keep in this time, also anything that you would like to set in motion between defeating Aarach and the arrival of Tzintzan Ryal. [/sblock] [/QUOTE]
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