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<blockquote data-quote="Dr Simon" data-source="post: 6184777" data-attributes="member: 21938"><p>The group strip the tower of anything that might be useful, and head into the tunnels, travelling through the room with three exits and down to a cellar room almost identical to the one that they have just left. A set of rungs leads up to a trapdoor above, but this room is also open to the air. Part of the wall has fallen away leaving a gaping hole out onto the cliffside, with a dizzying drop down into a tree-line valley far below. </p><p></p><p>However, it would also be possible to climb up to the road south of the waystation without too much difficulty.</p><p></p><p>[sblock=OOC]</p><p>I won't give a list of everything in the tower, but I think it would be safe to improv any kind of useful "adventuring" equipment that might be found in a guest chamber within reason - no flasks of alchemists fire for example!</p><p></p><p>Map repeated below - the positioning of the characters is wrong as a just pulled up an old map, but you can see the tunnel system if you look closely. The characters are below the bottom tower.</p><p></p><p>[ATTACH]59017[/ATTACH]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 6184777, member: 21938"] The group strip the tower of anything that might be useful, and head into the tunnels, travelling through the room with three exits and down to a cellar room almost identical to the one that they have just left. A set of rungs leads up to a trapdoor above, but this room is also open to the air. Part of the wall has fallen away leaving a gaping hole out onto the cliffside, with a dizzying drop down into a tree-line valley far below. However, it would also be possible to climb up to the road south of the waystation without too much difficulty. [sblock=OOC] I won't give a list of everything in the tower, but I think it would be safe to improv any kind of useful "adventuring" equipment that might be found in a guest chamber within reason - no flasks of alchemists fire for example! Map repeated below - the positioning of the characters is wrong as a just pulled up an old map, but you can see the tunnel system if you look closely. The characters are below the bottom tower. [ATTACH=CONFIG]59017._xfImport[/ATTACH] [/sblock] [/QUOTE]
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