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<blockquote data-quote="'o Skoteinos" data-source="post: 134458" data-attributes="member: 422"><p>Explanations:</p><p></p><p>Proof against Transmutation (MoF)</p><p></p><p>+6, makes you invulnerable to all transmutatin effects that change your form, like: polymorph, petrification, desintegration.</p><p></p><p>Spellsword (MoF)</p><p></p><p>+1, Absorbs one spell targetted at you (you can cast it again next round or let it drain away harmlessly)</p><p></p><p>Greater Rod of Persistant Spell (none)</p><p></p><p>Not in any book (I think). Based on various rods in T&B. This is the item that makes this combo work.</p><p></p><p>Duplicate (BoEM2)</p><p></p><p>9th level. Creates an exact Duplicate of your (including weapons, Armor). Has the same spells as you do, limitations of x/day use items and spells are not expended.</p><p></p><p>Gestalt (BoEM2)</p><p></p><p>6th level. Merges 2 nonplant creatures together into one creature. Both creatures can make opposed charisma checks each round to gain control (in my case, everyone but me takes 1). So, cast on yourself and Duplicate. Cast again on "yourself" and cohort. Cast again on "yourself" and 2nd duplicate. </p><p></p><p>Come to think about it, combine this with CLONE!!</p><p></p><p>Paneolo (LoD)</p><p></p><p>Drug. +2 DC, 1d6+1 Temp. Cha damage. 2nd dose withing one hour, +1 to DC, additional 1d6+1 Temp. Cha damage.</p><p></p><p>Two Minds (R&R)</p><p></p><p>9th, gives you "two minds". Effectively, it's a kind of haste effect that works while Time Stopped. </p><p></p><p>Nonesuch Spell (BoEM2)</p><p></p><p>6th (iirc), 1 spell cannot be cast in 10 ft. of you. </p><p></p><p>I don't have BoEM2 (a friend does), so I don't know what the range of that last spell is...</p><p></p><p>Jairami: I'll clear it up sometime, but I'm a bit chaotic, and when I don't use a char sheet, it always is one big mess...:/ I'll post in in Sultans when I have perfected it (I'm gonna add some clones, or take 140 followers...just need to see what's best).</p></blockquote><p></p>
[QUOTE="'o Skoteinos, post: 134458, member: 422"] Explanations: Proof against Transmutation (MoF) +6, makes you invulnerable to all transmutatin effects that change your form, like: polymorph, petrification, desintegration. Spellsword (MoF) +1, Absorbs one spell targetted at you (you can cast it again next round or let it drain away harmlessly) Greater Rod of Persistant Spell (none) Not in any book (I think). Based on various rods in T&B. This is the item that makes this combo work. Duplicate (BoEM2) 9th level. Creates an exact Duplicate of your (including weapons, Armor). Has the same spells as you do, limitations of x/day use items and spells are not expended. Gestalt (BoEM2) 6th level. Merges 2 nonplant creatures together into one creature. Both creatures can make opposed charisma checks each round to gain control (in my case, everyone but me takes 1). So, cast on yourself and Duplicate. Cast again on "yourself" and cohort. Cast again on "yourself" and 2nd duplicate. Come to think about it, combine this with CLONE!! Paneolo (LoD) Drug. +2 DC, 1d6+1 Temp. Cha damage. 2nd dose withing one hour, +1 to DC, additional 1d6+1 Temp. Cha damage. Two Minds (R&R) 9th, gives you "two minds". Effectively, it's a kind of haste effect that works while Time Stopped. Nonesuch Spell (BoEM2) 6th (iirc), 1 spell cannot be cast in 10 ft. of you. I don't have BoEM2 (a friend does), so I don't know what the range of that last spell is... Jairami: I'll clear it up sometime, but I'm a bit chaotic, and when I don't use a char sheet, it always is one big mess...:/ I'll post in in Sultans when I have perfected it (I'm gonna add some clones, or take 140 followers...just need to see what's best). [/QUOTE]
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