Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
A Little Challenge
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Magus_Jerel" data-source="post: 135795" data-attributes="member: 3940"><p>Um - "Persistent Time Stop" would NOT work that way.</p><p></p><p>I have to know three and only three things.</p><p></p><p>1. Is ANY race - including taking a race from the MM legal?</p><p>If yes - go with Solar and 20 levels of other stuff. Like Jair's idea for what you should do with the other 20 levels.</p><p></p><p>All those SLA's ...</p><p>and</p><p></p><p>Solars can cast divine spells from the cleric list and from the Air, Destruction, Good, Law, and war domains as 20th level clerics </p><p></p><p>- by virtue of being solars...</p><p>pg 31 MM</p><p></p><p></p><p>You best bet assult stratagem is to get several scrolls of Time Stop.</p><p></p><p>Have a magic item that gives you haste - contunuously - using the item construction rules. Drop the Fox's cunning spell as part of your spell progression - using the broken incantrix nastiness.</p><p></p><p>On your first full round -</p><p>Fox's cunning(first) Time Stop(second).</p><p></p><p>On the second round of the time stop - use another time stop scroll.</p><p></p><p>When the time stop expires - all your spells go off (so you see results) - and the second time stop comes into effect.</p><p></p><p>Nota Bene - Several Mordenkainen's disjunctions go a LONG way to ending the battle early by ending all wards - and with these save DC's - possibly destroying all magic items in the posession of the character. If you know how many people will be in the arena... you know how many spells to prepare.</p><p></p><p>Repeat the time stop process for as long as is needed to empty spell progression - then go to Solar SLA's primary focusing on three things imparticular.</p><p></p><p>Three heals -</p><p>Three Shapechanges -</p><p>Teleport without error - at will.</p><p></p><p>Don't move into melee combat - Teleport into melee combat. Your opponent can't "run" due to this feature.</p><p></p><p>Use a True Seeing spell - to stop the use of illusionary defences in combat - so that you can smack your opposition.</p><p></p><p>suggested stats - using average solar racial bonuses by reverse calculation...</p><p>score = startStat + Race + mod(other)</p><p></p><p>Str 34 15 +18 race +1 inherent</p><p>Dex 28 17 +10 race +1 inherent</p><p>Con 24 13 +10 race +1 inherent</p><p>Int 47 18 +12 race +5 inherent +6 item +5 levels</p><p>Wis 31 16 +14 race +1 inherent</p><p>Cha 29 14 +14 race +1 inherent</p><p></p><p>Now - if you do the wiz 5/incantrix 8/spelldancer 4/Acm 3 thing...</p><p></p><p>Taking spellpower +1, +2, and +3 - for a +6 bonus...</p><p></p><p>Spell save DC's excluding feat and buff spell adjustments:</p><p></p><p>0 34</p><p>...</p><p>9 43</p><p></p><p>Spellcasting Prodigy could affect this, and I have never seen the spelldancer class - but I don't know FRCS of the d20 class texts that well.</p><p></p><p>The incantrix nasitnness should be sufficent to push these DC's even higher.</p><p></p><p></p><p>Equipment to get this:</p><p></p><p>You only need a +4 tome of clear thought - as you can use claim you used your wish SLA to "finish" the +5 sequence - saying you used your SLA wish and the tome simultaneously.</p><p></p><p>Magic items needed:</p><p>+6 int item</p><p>+4 Tome of Clear thought</p><p></p><p>Magic Items Suggested:</p><p>An item that gives you haste - as the spell - continuously when worn. - Need to construct this using item creation rules.</p><p></p><p>+5 scimitar with Defending, Ghost touch, keen, flaming, and wounding features</p><p></p><p>+5 mighty longbow with Distance, shocking burst, and flaming burst qualities</p><p></p><p>As many time stop scrolls as you can purchase</p></blockquote><p></p>
[QUOTE="Magus_Jerel, post: 135795, member: 3940"] Um - "Persistent Time Stop" would NOT work that way. I have to know three and only three things. 1. Is ANY race - including taking a race from the MM legal? If yes - go with Solar and 20 levels of other stuff. Like Jair's idea for what you should do with the other 20 levels. All those SLA's ... and Solars can cast divine spells from the cleric list and from the Air, Destruction, Good, Law, and war domains as 20th level clerics - by virtue of being solars... pg 31 MM You best bet assult stratagem is to get several scrolls of Time Stop. Have a magic item that gives you haste - contunuously - using the item construction rules. Drop the Fox's cunning spell as part of your spell progression - using the broken incantrix nastiness. On your first full round - Fox's cunning(first) Time Stop(second). On the second round of the time stop - use another time stop scroll. When the time stop expires - all your spells go off (so you see results) - and the second time stop comes into effect. Nota Bene - Several Mordenkainen's disjunctions go a LONG way to ending the battle early by ending all wards - and with these save DC's - possibly destroying all magic items in the posession of the character. If you know how many people will be in the arena... you know how many spells to prepare. Repeat the time stop process for as long as is needed to empty spell progression - then go to Solar SLA's primary focusing on three things imparticular. Three heals - Three Shapechanges - Teleport without error - at will. Don't move into melee combat - Teleport into melee combat. Your opponent can't "run" due to this feature. Use a True Seeing spell - to stop the use of illusionary defences in combat - so that you can smack your opposition. suggested stats - using average solar racial bonuses by reverse calculation... score = startStat + Race + mod(other) Str 34 15 +18 race +1 inherent Dex 28 17 +10 race +1 inherent Con 24 13 +10 race +1 inherent Int 47 18 +12 race +5 inherent +6 item +5 levels Wis 31 16 +14 race +1 inherent Cha 29 14 +14 race +1 inherent Now - if you do the wiz 5/incantrix 8/spelldancer 4/Acm 3 thing... Taking spellpower +1, +2, and +3 - for a +6 bonus... Spell save DC's excluding feat and buff spell adjustments: 0 34 ... 9 43 Spellcasting Prodigy could affect this, and I have never seen the spelldancer class - but I don't know FRCS of the d20 class texts that well. The incantrix nasitnness should be sufficent to push these DC's even higher. Equipment to get this: You only need a +4 tome of clear thought - as you can use claim you used your wish SLA to "finish" the +5 sequence - saying you used your SLA wish and the tome simultaneously. Magic items needed: +6 int item +4 Tome of Clear thought Magic Items Suggested: An item that gives you haste - as the spell - continuously when worn. - Need to construct this using item creation rules. +5 scimitar with Defending, Ghost touch, keen, flaming, and wounding features +5 mighty longbow with Distance, shocking burst, and flaming burst qualities As many time stop scrolls as you can purchase [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A Little Challenge
Top