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Story Hour
A Lonely Path: a Shackled City Story Hour (the old version, see last post)
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<blockquote data-quote="hbarsquared" data-source="post: 2095050" data-attributes="member: 4550"><p><span style="font-family: 'arial'"><span style="font-size: 18px"><strong><em>Abrina</em></strong></span></span></p><p><span style="font-family: 'arial'">1st-level</span></p><p><span style="font-family: 'arial'"></span></p><p>[sblock]<span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">Female medium humanoid (half-elf)</span></p><p><span style="font-family: 'arial'">Neutral Good Cleric (Ninurta) 1</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><strong>Init</strong> +1; <strong>Senses</strong> Low-light vision; Spot +4, Listen +4</span></p><p><span style="font-family: 'arial'"><strong>Languages</strong> Common, Elven</span></p><p><span style="font-family: 'arial'">_________________________________________________</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><strong>AC</strong> 18, touch 11, flat-footed 17</span></p><p><span style="font-family: 'arial'"><strong>hp</strong> 8 (1 HD)</span></p><p><span style="font-family: 'arial'"><strong>Immune</strong> <em>sleep</em> </span></p><p><span style="font-family: 'arial'"><strong>Fort</strong> +2, <strong>Ref</strong> +1, <strong>Will</strong> +5</span></p><p><span style="font-family: 'arial'">_________________________________________________</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><strong>Spd</strong> 20 ft.</span></p><p><span style="font-family: 'arial'"><strong>Melee</strong> +4 masterwork spear (1d8+3/x3)</span></p><p><span style="font-family: 'arial'"><strong>Ranged</strong> +1 shortbow (1d6/x3)</span></p><p><span style="font-family: 'arial'"><strong>Base Atk</strong> +0; <strong>Grp</strong> +3</span></p><p><span style="font-family: 'arial'"><strong>Special Atk</strong> spontaneous casting (<em>cure</em> spells), turn undead (+1, 2d6+2, 1st) 4/day</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><strong>Cleric Spells Prepared</strong> (CL 1st, +3 melee touch, +1 ranged touch)<p style="margin-left: 20px">1—<em>divine favor</em>, <em>enlarge</em>*, <em>magic weapon</em></p></span></p><p style="margin-left: 20px"><span style="font-family: 'arial'">0—<em>guidance</em> (2), <em>light</em></p></span></p><p style="margin-left: 20px"><span style="font-family: 'arial'">*Domain spell. <em>Domains</em>: Strength (feat of strength 1/day), Travel (<em>freedom of movement</em> 1 round/level/day, Survival is a class skill).</p><p>_________________________________________________</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><strong>Abilities</strong> Str 16, Dex 13, Con 10, Int 9, Wis 16, Cha 12 (32-point buy)</span></p><p><span style="font-family: 'arial'"><strong>SQ</strong> half-elf traits</span></p><p><span style="font-family: 'arial'"><strong>Feats</strong> Combat Casting</span></p><p><span style="font-family: 'arial'"><strong>Skills</strong> Concentration +4, Diplomacy +3, Gather Information +3, Listen +4, Search +0, Spot +4.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><strong>Possessions</strong> chainmail, heavy wooden shield, <em>periapt of wound closure</em>, holy symbol, masterwork spear, shortbow (20 arrows), smokesticks (2), adventurer’s gear.</span></p><p><span style="font-family: 'arial'"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="hbarsquared, post: 2095050, member: 4550"] [font=arial][size=5][b][i]Abrina[/i][/b][/size] 1st-level [/font] [sblock][font=arial] Female medium humanoid (half-elf) Neutral Good Cleric (Ninurta) 1 [b]Init[/b] +1; [b]Senses[/b] Low-light vision; Spot +4, Listen +4 [b]Languages[/b] Common, Elven _________________________________________________ [b]AC[/b] 18, touch 11, flat-footed 17 [b]hp[/b] 8 (1 HD) [b]Immune[/b] [i]sleep[/i] [b]Fort[/b] +2, [b]Ref[/b] +1, [b]Will[/b] +5 _________________________________________________ [b]Spd[/b] 20 ft. [b]Melee[/b] +4 masterwork spear (1d8+3/x3) [b]Ranged[/b] +1 shortbow (1d6/x3) [b]Base Atk[/b] +0; [b]Grp[/b] +3 [b]Special Atk[/b] spontaneous casting ([i]cure[/i] spells), turn undead (+1, 2d6+2, 1st) 4/day [b]Cleric Spells Prepared[/b] (CL 1st, +3 melee touch, +1 ranged touch)[indent]1—[i]divine favor[/i], [i]enlarge[/i]*, [i]magic weapon[/i] 0—[i]guidance[/i] (2), [i]light[/i] *Domain spell. [i]Domains[/i]: Strength (feat of strength 1/day), Travel ([i]freedom of movement[/i] 1 round/level/day, Survival is a class skill).[/indent] _________________________________________________ [b]Abilities[/b] Str 16, Dex 13, Con 10, Int 9, Wis 16, Cha 12 (32-point buy) [b]SQ[/b] half-elf traits [b]Feats[/b] Combat Casting [b]Skills[/b] Concentration +4, Diplomacy +3, Gather Information +3, Listen +4, Search +0, Spot +4. [b]Possessions[/b] chainmail, heavy wooden shield, [i]periapt of wound closure[/i], holy symbol, masterwork spear, shortbow (20 arrows), smokesticks (2), adventurer’s gear. [/font] [/sblock] [/QUOTE]
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A Lonely Path: a Shackled City Story Hour (the old version, see last post)
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