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A Look at the Duerger: Mordenkainen's Tome of Foes Preview
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<blockquote data-quote="Mouseferatu" data-source="post: 7737719" data-attributes="member: 1288"><p>I've changed what the derro actually are in most of my campaigns, in part for that reason. I like the duergar, but the game seems to have gone out of its way to prevent them from standing out.</p><p></p><p>(In my games, for those who care, the derro were initially created by something from the Far Realm. It was trying to create infiltrators who could blend in and study the humanoids of the material plane--hence the derro kidnapping people for experimentation--but it didn't have enough of an understanding of the "real" world, didn't really understand the differences between humanoids, and couldn't even begin to comprehend sanity as we view it. So derro are all more or less identical and all innately mad--because of the limits of their creator.)</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 7737719, member: 1288"] I've changed what the derro actually are in most of my campaigns, in part for that reason. I like the duergar, but the game seems to have gone out of its way to prevent them from standing out. (In my games, for those who care, the derro were initially created by something from the Far Realm. It was trying to create infiltrators who could blend in and study the humanoids of the material plane--hence the derro kidnapping people for experimentation--but it didn't have enough of an understanding of the "real" world, didn't really understand the differences between humanoids, and couldn't even begin to comprehend sanity as we view it. So derro are all more or less identical and all innately mad--because of the limits of their creator.) [/QUOTE]
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A Look at the Duerger: Mordenkainen's Tome of Foes Preview
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