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<blockquote data-quote="Micah Sweet" data-source="post: 8715865" data-attributes="member: 6747251"><p>I had this idea that would potentially preserve the original Phlogiston, while still making Astral travel the default:</p><p></p><p>As you approach the edge of a system, what you encounter depends on how fast you are going. If moving at spelljamming speeds, you pass through a massive portal to the Astral Plane (essentially, the portal key is moving at spelljamming speeds). </p><p></p><p>If you are moving more slowly, or stop before passing through the portal, you encounter a hard crystal sphere. This can be bypassed by magic or through naturally occurring openings, and after that you're in the Flow.</p><p></p><p>Travel via the Phlogiston is actually faster than Astral travel, but has several drawbacks. All the flammability issues of the old Flow are in place, so it's dangerous. There's also little to nothing out there, so no chance to resupply or otherwise receive aid. Finally, those creatures which do exist in the deep between spheres are unknown and perhaps unknowable, think Great Old One type stuff. Most folks far prefer the Astral for a safer, if slower, alternative.</p></blockquote><p></p>
[QUOTE="Micah Sweet, post: 8715865, member: 6747251"] I had this idea that would potentially preserve the original Phlogiston, while still making Astral travel the default: As you approach the edge of a system, what you encounter depends on how fast you are going. If moving at spelljamming speeds, you pass through a massive portal to the Astral Plane (essentially, the portal key is moving at spelljamming speeds). If you are moving more slowly, or stop before passing through the portal, you encounter a hard crystal sphere. This can be bypassed by magic or through naturally occurring openings, and after that you're in the Flow. Travel via the Phlogiston is actually faster than Astral travel, but has several drawbacks. All the flammability issues of the old Flow are in place, so it's dangerous. There's also little to nothing out there, so no chance to resupply or otherwise receive aid. Finally, those creatures which do exist in the deep between spheres are unknown and perhaps unknowable, think Great Old One type stuff. Most folks far prefer the Astral for a safer, if slower, alternative. [/QUOTE]
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