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A Merc's Life: Howl of the Carrion King [03]
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<blockquote data-quote="Scotley" data-source="post: 5488045" data-attributes="member: 11520"><p><strong>Keeland</strong></p><p></p><p>The Elf continues to sing softly, but the tune almost certainly carries to those approaching. He stays down behind the stairs his bow out and an arrow in hand.</p><p></p><p>[sblock=Stat Block][code]</p><p> HP: 35/35 AC: 16 AC(T): 13 AC(FF): 13</p><p> Init: +03 ST(F):+04 ST(R):+07 ST(W):+06</p><p> Per: +11 HERO Points: 03</p><p> </p><p> BAB: 03 CMB: 04 CMD: 17</p><p></p><p>Weapon Attack Damage Critical Special</p><p>Tempest (Keen Longbow +2) +8 1d8+2 19-20/x3 Rng: 110</p><p>Longsword +4 1d8+1 19-20/x2 </p><p></p><p>Spells:</p><p> Cantrips First Level (4/4)</p><p> * Detect Magic * Confusion, Lesser</p><p> * Light * Cure Light Wounds</p><p> * Mage Hand * Sleep</p><p> * Mending * Summon Monster I</p><p> * Prestidigitation </p><p> * Resistance </p><p></p><p> Second Level (2/2)</p><p> * Cat's Grace</p><p> * Glitterdust</p><p>[/code][/sblock]</p><p></p><p>OOC: Keeland is using his bardic music to inspire courage. +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.</p><p></p><p>[sblock]A 1st level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard’s performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.[/sblock]</p></blockquote><p></p>
[QUOTE="Scotley, post: 5488045, member: 11520"] [b]Keeland[/b] The Elf continues to sing softly, but the tune almost certainly carries to those approaching. He stays down behind the stairs his bow out and an arrow in hand. [sblock=Stat Block][code] HP: 35/35 AC: 16 AC(T): 13 AC(FF): 13 Init: +03 ST(F):+04 ST(R):+07 ST(W):+06 Per: +11 HERO Points: 03 BAB: 03 CMB: 04 CMD: 17 Weapon Attack Damage Critical Special Tempest (Keen Longbow +2) +8 1d8+2 19-20/x3 Rng: 110 Longsword +4 1d8+1 19-20/x2 Spells: Cantrips First Level (4/4) * Detect Magic * Confusion, Lesser * Light * Cure Light Wounds * Mage Hand * Sleep * Mending * Summon Monster I * Prestidigitation * Resistance Second Level (2/2) * Cat's Grace * Glitterdust [/code][/sblock] OOC: Keeland is using his bardic music to inspire courage. +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. [sblock]A 1st level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard’s performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.[/sblock] [/QUOTE]
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