Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A More Flexible Monk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Viktyr Gehrig" data-source="post: 2459985" data-attributes="member: 9249"><p>During my (admittedly over-complicated) reworking of the D&D class system, I ended up cutting the Ninja base class (from <em>Complete Adventurer</em>) and limiting the Monk's unarmed damage progression.</p><p></p><p> What I'd like to do is to make a more flexible Monk, using bonus feats, that allow the Monk class to replicate the Ninja's class abilities and to accomplish other fantasy martial arts feats. I'd also prefer for this system to allow Fighters to imitate a fair number of Monk tricks by devoting their feats to it.</p><p></p><p> I'm thinking a good starting place is the Stunning Fist feat-- it's Wisdom based, can be used a limited number of times per day, and scales with level. However, Stunning Fist is only one option that 1st level Monks may take.</p><p></p><p> If Stunning Fist were classified as a Ki feat, and all characters had Ki points equal to 1/4 their character level, then the Monk's extra usages could be considered a class feature-- they gain one extra Ki point per day equal to their Monk level.</p><p></p><p> Ghost Touch and Invisibility could be added as Ki abilities, with the appropriate prerequisites.</p><p></p><p> This is still in the formative stages, and I haven't hammered out any specific rules-- what do you think of the concept, and do you have any suggestions about how to implement it properly?</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 2459985, member: 9249"] During my (admittedly over-complicated) reworking of the D&D class system, I ended up cutting the Ninja base class (from [i]Complete Adventurer[/i]) and limiting the Monk's unarmed damage progression. What I'd like to do is to make a more flexible Monk, using bonus feats, that allow the Monk class to replicate the Ninja's class abilities and to accomplish other fantasy martial arts feats. I'd also prefer for this system to allow Fighters to imitate a fair number of Monk tricks by devoting their feats to it. I'm thinking a good starting place is the Stunning Fist feat-- it's Wisdom based, can be used a limited number of times per day, and scales with level. However, Stunning Fist is only one option that 1st level Monks may take. If Stunning Fist were classified as a Ki feat, and all characters had Ki points equal to 1/4 their character level, then the Monk's extra usages could be considered a class feature-- they gain one extra Ki point per day equal to their Monk level. Ghost Touch and Invisibility could be added as Ki abilities, with the appropriate prerequisites. This is still in the formative stages, and I haven't hammered out any specific rules-- what do you think of the concept, and do you have any suggestions about how to implement it properly? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A More Flexible Monk
Top