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<blockquote data-quote="GreyICE" data-source="post: 6035745" data-attributes="member: 6684526"><p>Well there's a hell of a lot of ways of making it interesting. Terrain is a great one. Castles should be more than props.</p><p></p><p>- Ballista on the walls: Allows you to fire arrows at the dragon for large damage and a chance to bring it to the ground (requires a standard action to load and fire, taking two people)</p><p></p><p>- Boiling oil on hand, to pour on the dragon once he's down</p><p></p><p>- Crowds of soldiers that the charismatic PCs can rally to encourage them to fire arrows at the dragons</p><p></p><p>- Flames started on the roofs, which the PCs can put out (if they don't, part of the castle burns down). </p><p></p><p>- A moat which they can force the dragon into, and which disables its wing abilities (wings are waterlogged!)</p><p></p><p>- Maybe magical defenses that the PCs can activate to hinder the dragon?</p><p></p><p></p><p>You could make it a multi-stage encounter.</p><p></p><p>Stage 1: Rally the castle to put out the fires and fire arrows at the monster</p><p></p><p>Stage 2: Ground the monster, and weaken it with magic</p><p></p><p>Stage 3: Engage it outside the castle walls before it breaks through (maybe only the PCs venture outside the castle walls, because heroes are heroes, and guards are not heroes).</p></blockquote><p></p>
[QUOTE="GreyICE, post: 6035745, member: 6684526"] Well there's a hell of a lot of ways of making it interesting. Terrain is a great one. Castles should be more than props. - Ballista on the walls: Allows you to fire arrows at the dragon for large damage and a chance to bring it to the ground (requires a standard action to load and fire, taking two people) - Boiling oil on hand, to pour on the dragon once he's down - Crowds of soldiers that the charismatic PCs can rally to encourage them to fire arrows at the dragons - Flames started on the roofs, which the PCs can put out (if they don't, part of the castle burns down). - A moat which they can force the dragon into, and which disables its wing abilities (wings are waterlogged!) - Maybe magical defenses that the PCs can activate to hinder the dragon? You could make it a multi-stage encounter. Stage 1: Rally the castle to put out the fires and fire arrows at the monster Stage 2: Ground the monster, and weaken it with magic Stage 3: Engage it outside the castle walls before it breaks through (maybe only the PCs venture outside the castle walls, because heroes are heroes, and guards are not heroes). [/QUOTE]
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