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<blockquote data-quote="Quickleaf" data-source="post: 6037407" data-attributes="member: 20323"><p>So I'm running with the dragon cult & orbs of dragonkind as major themes - that lets me use a variety of enemies, human and monstrous, and makes for obvious plot hooks. The red dragon originally enjoyed the cult's adulation, but once the cult leader gained the orb of red dragonkind the balance of power shifted and now the red dragon is looking to get out from under the cult's heel (while still being compelled to obey). Kaldwarag (the dragon's name) is sent to Tir Uldeir to kill the king and recover the orb of green dragonkind.</p><p></p><p>What sort of nasty tactics might a red dragon -without army support- employ in besieging a castle?</p><p></p><p>Of course if Kaldwarag fails, the PCs might convince the king to let them use the orb of green dragonkind to search out the wielders of other orbs as you suggest [MENTION=150]Radiating Gnome[/MENTION].</p><p></p><p>Depending on whether Kaldwarag is killed, driven off, or succeeds in conquering Tir Uldeir, I'm thinking the next logical adventure would be finding its lair to search for clues as to what prompted the attack (and go looting for treasure!). That makes sense right? I'm contemplating using a mashup of "Dragon Mountain" and "Claws of Tyranny" (Chris Sims & Bruce Cordell, Dragon #366)...so there's a town at the base of a mountain range where Kaldwarag lairs, only the town is controlled by trolls who revere the "Red God" and treat Kaldwarag as the god's avatar.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6037407, member: 20323"] So I'm running with the dragon cult & orbs of dragonkind as major themes - that lets me use a variety of enemies, human and monstrous, and makes for obvious plot hooks. The red dragon originally enjoyed the cult's adulation, but once the cult leader gained the orb of red dragonkind the balance of power shifted and now the red dragon is looking to get out from under the cult's heel (while still being compelled to obey). Kaldwarag (the dragon's name) is sent to Tir Uldeir to kill the king and recover the orb of green dragonkind. What sort of nasty tactics might a red dragon -without army support- employ in besieging a castle? Of course if Kaldwarag fails, the PCs might convince the king to let them use the orb of green dragonkind to search out the wielders of other orbs as you suggest [MENTION=150]Radiating Gnome[/MENTION]. Depending on whether Kaldwarag is killed, driven off, or succeeds in conquering Tir Uldeir, I'm thinking the next logical adventure would be finding its lair to search for clues as to what prompted the attack (and go looting for treasure!). That makes sense right? I'm contemplating using a mashup of "Dragon Mountain" and "Claws of Tyranny" (Chris Sims & Bruce Cordell, Dragon #366)...so there's a town at the base of a mountain range where Kaldwarag lairs, only the town is controlled by trolls who revere the "Red God" and treat Kaldwarag as the god's avatar. [/QUOTE]
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