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<blockquote data-quote="Warpiglet" data-source="post: 7191784" data-attributes="member: 6689161"><p>As an occasional wargame player I too have an opinion about this. </p><p></p><p>The roots of D&D are clearly in wargames. Clearly. It has some components of wargames. Hell, a lot of it IS a wargame. But suggesting that is all the game consists of is missing a broader perspective.</p><p></p><p>The phenomenon of D&D is not about just another entry into a crowded wargame market. We would not suggest that "Vampire" or some storytelling games are wargames, right? D&D has as much in common with them as it does wargames.</p><p></p><p>It is an odd hybrid perhaps but I cannot see just another wargame causing a stir. Chainmail was cool, but was not a phenomenon until roleplaying was added or bolted on depending on your perspective.</p><p></p><p>And perhaps that perspective informs my playstyle. Some sessions we play in are more akin to wargames than anything else. Some are quite different than any traditional wargame.</p><p></p><p>I am not a newbie but am not ancient either. First sessions were in grade school probably around 1980...I do not go back to chainmail or anything like that. Nevertheless, I think my opinion is somewhat informed as a player of D&D as well as traditional wargames. The roleplaying in conjunction with the focus on a one person "unit" makes this something new as well.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7191784, member: 6689161"] As an occasional wargame player I too have an opinion about this. The roots of D&D are clearly in wargames. Clearly. It has some components of wargames. Hell, a lot of it IS a wargame. But suggesting that is all the game consists of is missing a broader perspective. The phenomenon of D&D is not about just another entry into a crowded wargame market. We would not suggest that "Vampire" or some storytelling games are wargames, right? D&D has as much in common with them as it does wargames. It is an odd hybrid perhaps but I cannot see just another wargame causing a stir. Chainmail was cool, but was not a phenomenon until roleplaying was added or bolted on depending on your perspective. And perhaps that perspective informs my playstyle. Some sessions we play in are more akin to wargames than anything else. Some are quite different than any traditional wargame. I am not a newbie but am not ancient either. First sessions were in grade school probably around 1980...I do not go back to chainmail or anything like that. Nevertheless, I think my opinion is somewhat informed as a player of D&D as well as traditional wargames. The roleplaying in conjunction with the focus on a one person "unit" makes this something new as well. [/QUOTE]
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