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A New Digital Direction for Wizards?
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<blockquote data-quote="smiteworks" data-source="post: 7709231" data-attributes="member: 87795"><p>The monthly subscription ($3.99/mo) for Fantasy Grounds is there for people that prefer that instead of the one-time $39 license. You still may not be interested in the software, but I thought I would chime in there just in case you had a misunderstanding that the subscription was in addition to the software purchase. So it is (a 1-time software license or subscription) plus the Fantasy Grounds version of whatever digital content you wanted. </p><p></p><p></p><p>It's not the same as a PDF though. We think it is much better in most cases, but less portable, obviously. Instead of just pages and pages of tables from the DMG, you can open up a Treasure Hoard table and generate a an entire treasure hoard in a few seconds with links and values assigned to everything. You can then distribute out the stuff they want and click a button to sell everything else back to a shop at 50% (or another percentage) and have it tell you how much coinage you should distribute to everyone. You can do the same sort of thing using Story Templates for adventure frameworks, magic item backstories, random dungeons, etc.</p></blockquote><p></p>
[QUOTE="smiteworks, post: 7709231, member: 87795"] The monthly subscription ($3.99/mo) for Fantasy Grounds is there for people that prefer that instead of the one-time $39 license. You still may not be interested in the software, but I thought I would chime in there just in case you had a misunderstanding that the subscription was in addition to the software purchase. So it is (a 1-time software license or subscription) plus the Fantasy Grounds version of whatever digital content you wanted. It's not the same as a PDF though. We think it is much better in most cases, but less portable, obviously. Instead of just pages and pages of tables from the DMG, you can open up a Treasure Hoard table and generate a an entire treasure hoard in a few seconds with links and values assigned to everything. You can then distribute out the stuff they want and click a button to sell everything else back to a shop at 50% (or another percentage) and have it tell you how much coinage you should distribute to everyone. You can do the same sort of thing using Story Templates for adventure frameworks, magic item backstories, random dungeons, etc. [/QUOTE]
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