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A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)
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<blockquote data-quote="Iron Sky" data-source="post: 5398558" data-attributes="member: 60965"><p>Phoenix knocks the wolf away with her staff and turns, her dagger suddenly appearing in her hand and igniting in pale yellow-white flames. <span style="font-family: 'Franklin Gothic Medium'"><span style="color: DarkOrange">"Orbus Incendus Detanus!"</span></span> she shouts and the wolves near Kauldron are suddenly hurled to the ground by a blast of searing white fire.</p><p></p><p>[sblock=Actions]<strong>Minor</strong>: Draw Flaming Dagger.</p><p><strong>Minor</strong>: Draw Defensive Staff (Phoenix will always have her staff in hand unless stated otherwise. I didn't mention it before, so I'll have her draw it now).</p><p><strong>Standard</strong>: <span style="color: Red"><strong>Orbmaster's Incendiary Detonation</strong></span>(No OAs thanks to Shimmering Cloth Armor): Area Burst 1 Centered on J8, 1d20+10=<a href="http://invisiblecastle.com/roller/view/2796456/" target="_blank">29</a> Ref vs K7, hit, <a href="http://invisiblecastle.com/roller/view/2796456/" target="_blank">15</a> Ref vs K8, miss, <a href="http://invisiblecastle.com/roller/view/2796456/" target="_blank">24</a> Ref vs K9, hit, those hit take 1d6+11=<a href="http://invisiblecastle.com/roller/view/2796456/" target="_blank">12</a> fire damage and are knocked prone. <em>Effect</em>: The area of the attack is aflame, any creature that enters or starts its turn in the zone takes 2 fire damage.</p><p></p><p><strong>Immediate Actions</strong>:</p><p>1) If an enemy hits Phoenix's AC or Reflex and would miss if Phoenix's AC/Ref was 4 higher, she triggers <span style="color: Red"><strong>Shield</strong> </span>as an Immediate Interrupt, gaining +4 AC/Ref TENT.</p><p>2) If she is hit an 1) is not applicable, she triggers <span style="color: Red"><strong>Infernal Wrath</strong></span> as a Free Action and her attacker takes 1d6+6 fire damage.</p><p></p><p>[sblock=Phoenix's Statblock]Phoenix, Female Tiefling Mage 4<span style="font-family: 'monospace'"></span></p><p><span style="font-family: 'monospace'"></span>Passive Perception: 18, Passive Insight: 18<span style="font-family: 'monospace'"></span></p><p><span style="font-family: 'monospace'"></span>AC: 18, Fort:16, Reflex:19, Will:17 -- Speed:6<span style="font-family: 'monospace'"></span></p><p><span style="font-family: 'monospace'"></span>HP:36/36, Bloodied:13, Surge Value:9, Surges left:8/8<span style="font-family: 'monospace'"></span></p><p><span style="font-family: 'monospace'"></span>Initiative +3, Action Points: 1<span style="font-family: 'monospace'"></span></p><p><span style="font-family: 'monospace'"></span>MBA: +6 AC, 1d4+4 fire damage. RBA: Range 20, 8 fire damage.<span style="font-family: 'monospace'"></span></p><p><span style="font-family: 'monospace'"></span></p><p><span style="font-family: 'monospace'"></span>Powers: <span style="color: Green">Magic Missile</span>, <span style="color: green">Freezing Burst</span>, <span style="color: green">Arc Lightning</span>, <span style="color: red">Infernal Wrath</span>, <span style="color: red"><s>Orbmaster's Incendiary Detonation</s></span>, <span style="color: red">Color Spray</span>, <span style="color: red">Shield</span>, <span style="color: red">Second Wind</span>, <span style="color: gray">Flaming Sphere</span>, <span style="color: gray">Flaming Dagger</span>, <span style="color: gray">Cloak of Resistance</span></p><p>Notes: Phoenix does not provoke OAs for Ranged or Area attacks. Phoenix's attacks ignore fire resistance. Phoenix gains +1 to hit against bloodied foes.</p><p>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5398558, member: 60965"] Phoenix knocks the wolf away with her staff and turns, her dagger suddenly appearing in her hand and igniting in pale yellow-white flames. [FONT=Franklin Gothic Medium][COLOR=DarkOrange]"Orbus Incendus Detanus!"[/COLOR][/FONT] she shouts and the wolves near Kauldron are suddenly hurled to the ground by a blast of searing white fire. [sblock=Actions][B]Minor[/B]: Draw Flaming Dagger. [B]Minor[/B]: Draw Defensive Staff (Phoenix will always have her staff in hand unless stated otherwise. I didn't mention it before, so I'll have her draw it now). [B]Standard[/B]: [COLOR=Red][B]Orbmaster's Incendiary Detonation[/B][/COLOR](No OAs thanks to Shimmering Cloth Armor): Area Burst 1 Centered on J8, 1d20+10=[URL="http://invisiblecastle.com/roller/view/2796456/"]29[/URL] Ref vs K7, hit, [URL="http://invisiblecastle.com/roller/view/2796456/"]15[/URL] Ref vs K8, miss, [URL="http://invisiblecastle.com/roller/view/2796456/"]24[/URL] Ref vs K9, hit, those hit take 1d6+11=[URL="http://invisiblecastle.com/roller/view/2796456/"]12[/URL] fire damage and are knocked prone. [I]Effect[/I]: The area of the attack is aflame, any creature that enters or starts its turn in the zone takes 2 fire damage. [B]Immediate Actions[/B]: 1) If an enemy hits Phoenix's AC or Reflex and would miss if Phoenix's AC/Ref was 4 higher, she triggers [COLOR=Red][B]Shield[/B] [/COLOR]as an Immediate Interrupt, gaining +4 AC/Ref TENT. 2) If she is hit an 1) is not applicable, she triggers [COLOR=Red][B]Infernal Wrath[/B][/COLOR] as a Free Action and her attacker takes 1d6+6 fire damage. [sblock=Phoenix's Statblock]Phoenix, Female Tiefling Mage 4[FONT=monospace] [/FONT]Passive Perception: 18, Passive Insight: 18[FONT=monospace] [/FONT]AC: 18, Fort:16, Reflex:19, Will:17 -- Speed:6[FONT=monospace] [/FONT]HP:36/36, Bloodied:13, Surge Value:9, Surges left:8/8[FONT=monospace] [/FONT]Initiative +3, Action Points: 1[FONT=monospace] [/FONT]MBA: +6 AC, 1d4+4 fire damage. RBA: Range 20, 8 fire damage.[FONT=monospace] [/FONT]Powers: [COLOR=Green]Magic Missile[/COLOR], [COLOR=green]Freezing Burst[/COLOR], [COLOR=green]Arc Lightning[/COLOR], [COLOR=red]Infernal Wrath[/COLOR], [COLOR=red][s]Orbmaster's Incendiary Detonation[/s][/COLOR], [COLOR=red]Color Spray[/COLOR], [COLOR=red]Shield[/COLOR], [COLOR=red]Second Wind[/COLOR], [COLOR=gray]Flaming Sphere[/COLOR], [COLOR=gray]Flaming Dagger[/COLOR], [COLOR=gray]Cloak of Resistance[/COLOR] Notes: Phoenix does not provoke OAs for Ranged or Area attacks. Phoenix's attacks ignore fire resistance. Phoenix gains +1 to hit against bloodied foes. [/sblock][/sblock] [/QUOTE]
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