Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
A Rather Odd Shovel [Judge: Bront]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rae ArdGaoth" data-source="post: 4217199" data-attributes="member: 21064"><p><em>OOC: The sblock thing was the result of a typo: I didn't properly close my sblocks.</em></p><p><em></em></p><p><em>Okay, at long last, here's the ugliest map I've ever made. Sorry for the delay, but I'm trying to make the switch to Gimp ("the free Photoshop"). As you can see, I'm not exactly familiar with the new interface; it took me ages to make even this hideous image. I'll try to get better, but for now, deal with my awful creation and place yourselves and your crew members where you'd like them.</em></p><p><em></em></p><p><em>Notes: Aft (the rear of the boat) is the highest ground. Then there's a lower middle section (15' x 5') and then the main deck. That ugly blackish band is grating that provides a view into the second deck: the crew's quarters and cargo. That funky gray rectangle in B7 is a trapdoor that leads down to the second deck.</em></p><p><em></em></p><p><em>Each mast has rope ladders in the same square that allow you to climb them. The fore mast (in B6) has a crow's nest some 30' above the main deck. The door to the captain's cabin and your private cabins is on the south side of B10. The ship's wheel is at B13. For the purposes of combat, the ship's wheel and both masts act as <a href="http://www.d20srd.org/srd/wilderness.htm#forestTerrain" target="_blank">typical trees</a> in a forest.</em></p><p></p><p><span style="font-size: 9px">OOC: Since I am frustrated and tired and can't figure out how to move text yet (case in point: grid reference coordinates...) we'll do this instead:</span></p><p></p><p><strong>Character Locations:</strong></p><p>First Mate @ B13</p><p>Fimble @ <s>B14</s> C13</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 4217199, member: 21064"] [i]OOC: The sblock thing was the result of a typo: I didn't properly close my sblocks. Okay, at long last, here's the ugliest map I've ever made. Sorry for the delay, but I'm trying to make the switch to Gimp ("the free Photoshop"). As you can see, I'm not exactly familiar with the new interface; it took me ages to make even this hideous image. I'll try to get better, but for now, deal with my awful creation and place yourselves and your crew members where you'd like them. Notes: Aft (the rear of the boat) is the highest ground. Then there's a lower middle section (15' x 5') and then the main deck. That ugly blackish band is grating that provides a view into the second deck: the crew's quarters and cargo. That funky gray rectangle in B7 is a trapdoor that leads down to the second deck. Each mast has rope ladders in the same square that allow you to climb them. The fore mast (in B6) has a crow's nest some 30' above the main deck. The door to the captain's cabin and your private cabins is on the south side of B10. The ship's wheel is at B13. For the purposes of combat, the ship's wheel and both masts act as [url=http://www.d20srd.org/srd/wilderness.htm#forestTerrain]typical trees[/url] in a forest.[/i] [size=1]OOC: Since I am frustrated and tired and can't figure out how to move text yet (case in point: grid reference coordinates...) we'll do this instead:[/size] [b]Character Locations:[/b] First Mate @ B13 Fimble @ [s]B14[/s] C13 [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
A Rather Odd Shovel [Judge: Bront]
Top