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A Rather Odd Shovel [Judge: Bront]
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 4228554" data-attributes="member: 21064"><p>You can begin to see a dark shape against the night sky. It's definitely a ship.</p><p></p><p>Fimble whips out his crossbow and takes aim. <span style="color: royalblue">"I can see them clearly now, they're assembled along their port rail. To the left are some burly looking brutes. Next to them are three skinnier men. Just behind them is an elf standing back, I think he's the captain, he's the one shouting orders. And at the ship's aft are three elves and a man at the helm. Oh, and someone's in the crow's nest with a longbow!"</span> Fimble ducks as an arrow streaks through the night air at the merchant ship's first mate. Fimble attempts to return the shot, but also misses. <span style="color: royalblue">"Crumbs, they're crouching behind the rail!"</span></p><p></p><p>The pirate ship is close enough to distinguish silhouettes, now. The water around the swiftly moving ships is a little choppy. Fimble calls to everybody, <span style="color: royalblue">"Here they come, from the starboard side! Brace yourselves, we're going to collide!"</span> The first mate shouts, <strong>"I am not being able to steer us away fast enough!"</strong></p><p></p><p><em>OOC: There are 3 rounds before the ships collide and melee is an option. During those rounds, you can make ranged attacks and move around. For simplicity's sake, in Round 1 the ship is 2 range increments away, Round 2: 1 range increment, and Round 3: 0 range increments. (Don't forget combat bonuses like higher ground and Bless!)</em></p><p><em></em></p><p><em>Check the map to make sure your characters are where you want them, and to make any adjustments if you want (note that the grid numbers/letters have been changed).</em></p><p></p><p>[sblock=Initiative and Map Legend]<span style="color: yellowgreen"> Fim - Fimble (HP: 19 ) </span></p><p><span style="color: silver"> K - Keldar (HP: 21 ) </span></p><p><span style="color: silver"> Kw - Keldar's Whip Wielder (HP: 5 ) </span></p><p><span style="color: silver"> K2 - Keldar's 2nd (HP: 5 ) </span></p><p><span style="color: silver"> K3 - Keldar's 3rd (HP: 5 ) </span></p><p><span style="color: paleyellow"> 7 - Swift N' Sneaky Seadogs (Damage: 0 ) </span></p><p><span style="color: paleyellow"> 8 - Swift N' Sneaky Seadogs (Damage: 0 ) </span></p><p><span style="color: paleyellow"> 9 - Swift N' Sneaky Seadogs (Damage: 0 ) </span></p><p><span style="color: royalblue"> 4 - Burly Bilgefaced Blaggards (Damage: 0 ) </span></p><p><span style="color: royalblue"> 5 - Burly Bilgefaced Blaggards (Damage: 0 ) </span></p><p><span style="color: royalblue"> 6 - Burly Bilgefaced Blaggards (Damage: 0 ) </span></p><p><span style="color: lime"> Ta - Tarag (HP: 26 ) </span></p><p><span style="color: lime"> TW - Tarag's Will (Crow's Nest) (HP: 5 ) </span></p><p><span style="color: lime"> TJ - Tarag's James (HP: 5 ) </span></p><p><span style="color: yellowgreen"> FM - First Mate (HP: 13 ) </span></p><p><span style="color: magenta"> R - Rapture (HP: 31 ) </span></p><p><span style="color: magenta"> RL - Rapture's Lenny (HP: 5 ) </span></p><p><span style="color: magenta"> RK - Rapture's Karl (HP: 5 ) </span></p><p><span style="color: darkred"> 1 - Spineless Sniping Scumbag (Damage: 0 ) </span></p><p><span style="color: darkred"> 2 - First Matey (Damage: 0 ) </span></p><p><span style="color: darkred"> 3 - La Capitan (Damage: 0 ) </span></p><p><span style="color: green"> 10 - Tough Swashbucklin' Elves (Damage: 0 ) </span></p><p><span style="color: green"> 11 - Tough Swashbucklin' Elves (Damage: 0 ) </span></p><p><span style="color: green"> 12 - Tough Swashbucklin' Elves (Damage: 0 ) </span></p><p><span style="color: red"> To - Tommy (HP: 13 ) </span></p><p><span style="color: red"> TF - Tommy's Franz (HP: 5 ) </span></p><p><span style="color: red"> TI - Tommy's Ivan (HP: 5 ) </span></p><p><span style="color: red"> TM - Tommy's Marcus (HP: 5 ) </span></p><p><span style="color: orange"> G - Galwynn (HP: 28 ) </span></p><p><span style="color: orange"> GM - Galwynn's Marlowe (HP: 5 ) </span></p><p><span style="color: orange"> GP - Galwynn's Pitr (HP: 5 ) </span></p><p></p><p>So... many... characters... **Sob!**[/sblock]</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 4228554, member: 21064"] You can begin to see a dark shape against the night sky. It's definitely a ship. Fimble whips out his crossbow and takes aim. [color=royalblue]"I can see them clearly now, they're assembled along their port rail. To the left are some burly looking brutes. Next to them are three skinnier men. Just behind them is an elf standing back, I think he's the captain, he's the one shouting orders. And at the ship's aft are three elves and a man at the helm. Oh, and someone's in the crow's nest with a longbow!"[/color] Fimble ducks as an arrow streaks through the night air at the merchant ship's first mate. Fimble attempts to return the shot, but also misses. [color=royalblue]"Crumbs, they're crouching behind the rail!"[/color] The pirate ship is close enough to distinguish silhouettes, now. The water around the swiftly moving ships is a little choppy. Fimble calls to everybody, [color=royalblue]"Here they come, from the starboard side! Brace yourselves, we're going to collide!"[/color] The first mate shouts, [b]"I am not being able to steer us away fast enough!"[/b] [i]OOC: There are 3 rounds before the ships collide and melee is an option. During those rounds, you can make ranged attacks and move around. For simplicity's sake, in Round 1 the ship is 2 range increments away, Round 2: 1 range increment, and Round 3: 0 range increments. (Don't forget combat bonuses like higher ground and Bless!) Check the map to make sure your characters are where you want them, and to make any adjustments if you want (note that the grid numbers/letters have been changed).[/i] [sblock=Initiative and Map Legend][color=yellowgreen] Fim - Fimble (HP: 19 ) [/color] [color=silver] K - Keldar (HP: 21 ) [/color] [color=silver] Kw - Keldar's Whip Wielder (HP: 5 ) [/color] [color=silver] K2 - Keldar's 2nd (HP: 5 ) [/color] [color=silver] K3 - Keldar's 3rd (HP: 5 ) [/color] [color=paleyellow] 7 - Swift N' Sneaky Seadogs (Damage: 0 ) [/color] [color=paleyellow] 8 - Swift N' Sneaky Seadogs (Damage: 0 ) [/color] [color=paleyellow] 9 - Swift N' Sneaky Seadogs (Damage: 0 ) [/color] [color=royalblue] 4 - Burly Bilgefaced Blaggards (Damage: 0 ) [/color] [color=royalblue] 5 - Burly Bilgefaced Blaggards (Damage: 0 ) [/color] [color=royalblue] 6 - Burly Bilgefaced Blaggards (Damage: 0 ) [/color] [color=lime] Ta - Tarag (HP: 26 ) [/color] [color=lime] TW - Tarag's Will (Crow's Nest) (HP: 5 ) [/color] [color=lime] TJ - Tarag's James (HP: 5 ) [/color] [color=yellowgreen] FM - First Mate (HP: 13 ) [/color] [color=magenta] R - Rapture (HP: 31 ) [/color] [color=magenta] RL - Rapture's Lenny (HP: 5 ) [/color] [color=magenta] RK - Rapture's Karl (HP: 5 ) [/color] [color=darkred] 1 - Spineless Sniping Scumbag (Damage: 0 ) [/color] [color=darkred] 2 - First Matey (Damage: 0 ) [/color] [color=darkred] 3 - La Capitan (Damage: 0 ) [/color] [color=green] 10 - Tough Swashbucklin' Elves (Damage: 0 ) [/color] [color=green] 11 - Tough Swashbucklin' Elves (Damage: 0 ) [/color] [color=green] 12 - Tough Swashbucklin' Elves (Damage: 0 ) [/color] [color=red] To - Tommy (HP: 13 ) [/color] [color=red] TF - Tommy's Franz (HP: 5 ) [/color] [color=red] TI - Tommy's Ivan (HP: 5 ) [/color] [color=red] TM - Tommy's Marcus (HP: 5 ) [/color] [color=orange] G - Galwynn (HP: 28 ) [/color] [color=orange] GM - Galwynn's Marlowe (HP: 5 ) [/color] [color=orange] GP - Galwynn's Pitr (HP: 5 ) [/color] So... many... characters... **Sob!**[/sblock] [/QUOTE]
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