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A Rather Odd Shovel [Judge: Bront]
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 4234185" data-attributes="member: 21064"><p>[sblock=Largish OOC: ]In my usual fashion, by simplifying the rules, I have, in effect, complicated them further.</p><p></p><p>The ships are each moving forward at a rate of 100 ft/round. But the pirate ship is moving west while the merchant ship moves north. They'll collide in 3 rounds (well, 1 round ago it was three rounds). So the aftmost (is that even a word?) points of the ships are 423' apart in round 1, 282' in round 2, and 141' apart in round 3. The foremost (that <em>is</em> a word, but I don't think it means what I'm making it mean...) points are 358', 217', and 76' apart. I'm not calculating the distance from every point, just... extrapolate from that best you can.</p><p></p><p>This means, of course, that Galwynn's <em>detect evil</em> shouldn't have worked. For the sake of not retconning, there is so much evil on that pirate ship that Galwynn could detect it even at this distance.</p><p></p><p>Tommy, at the aft of the ship, can fire the wand in round 3. (Let's say. =P )</p><p></p><p>On a related note, none of your arrows have hit yet.[/sblock]</p><p></p><p>Fimble fires his crossbow again, and the bolt flies past its target and easily pierces the lake water.</p><p></p><p><em>Rapture's up for round 2.</em></p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 4234185, member: 21064"] [sblock=Largish OOC: ]In my usual fashion, by simplifying the rules, I have, in effect, complicated them further. The ships are each moving forward at a rate of 100 ft/round. But the pirate ship is moving west while the merchant ship moves north. They'll collide in 3 rounds (well, 1 round ago it was three rounds). So the aftmost (is that even a word?) points of the ships are 423' apart in round 1, 282' in round 2, and 141' apart in round 3. The foremost (that [i]is[/i] a word, but I don't think it means what I'm making it mean...) points are 358', 217', and 76' apart. I'm not calculating the distance from every point, just... extrapolate from that best you can. This means, of course, that Galwynn's [i]detect evil[/i] shouldn't have worked. For the sake of not retconning, there is so much evil on that pirate ship that Galwynn could detect it even at this distance. Tommy, at the aft of the ship, can fire the wand in round 3. (Let's say. =P ) On a related note, none of your arrows have hit yet.[/sblock] Fimble fires his crossbow again, and the bolt flies past its target and easily pierces the lake water. [i]Rapture's up for round 2.[/i] [/QUOTE]
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A Rather Odd Shovel [Judge: Bront]
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