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A Rather Odd Shovel [Judge: Bront]
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 4727618" data-attributes="member: 21064"><p><span style="color: royalblue">"I think we're going to try to figure out this code,"</span> Fimble comments as he walks, holding both the map book found beneath the tower and Urton's indecipherable tome. He flips the books around, as though looking at them upside down might help. Riki peers out from beneath his shirt, examining the characters studiously.</p><p></p><p>On the way to the library, you pass near the docks. Some guards give your small group squinty-eyed looks, but they don't approach you.</p><p></p><p>Back at the College Library, you go through the same entry procedure as the last time. Keldar manages to sneak in his secret dagger. The librarian also explains to Tommy that any magic he needs to aid his search can be provided at a nominal price if so desired.</p><p></p><p>And so begins your search through the shelves, looking for books on cryptography and deciphering codes, on ancient scripts, hoping for some resemblance in the characters, and architecture, thinking to link elements from the two books together to form a basis to translate the works.</p><p></p><p><em>OOC: We decided Decipher Script would be an okay fit for this check. I'm open to hearing novel research ideas for a small bonus, and maybe some skill synergy bonuses (if you can convince me of their validity as it applies to this case).</em></p><p><em></em></p><p><em>For instance, Fimble has Knowledge (architecture and engineering). He rolled a <a href="http://invisiblecastle.com/roller/view/1995725/" target="_blank">15</a> on a check (using the Library's +2 circumstance bonus) to supplement the deciphering search, so now you have a +2 on the decipher check, in addition to the Library's +2.</em></p><p><em></em></p><p><em>So please, fire away with your ideas, and we'll see if you can decode the book!</em></p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 4727618, member: 21064"] [color=royalblue]"I think we're going to try to figure out this code,"[/color] Fimble comments as he walks, holding both the map book found beneath the tower and Urton's indecipherable tome. He flips the books around, as though looking at them upside down might help. Riki peers out from beneath his shirt, examining the characters studiously. On the way to the library, you pass near the docks. Some guards give your small group squinty-eyed looks, but they don't approach you. Back at the College Library, you go through the same entry procedure as the last time. Keldar manages to sneak in his secret dagger. The librarian also explains to Tommy that any magic he needs to aid his search can be provided at a nominal price if so desired. And so begins your search through the shelves, looking for books on cryptography and deciphering codes, on ancient scripts, hoping for some resemblance in the characters, and architecture, thinking to link elements from the two books together to form a basis to translate the works. [i]OOC: We decided Decipher Script would be an okay fit for this check. I'm open to hearing novel research ideas for a small bonus, and maybe some skill synergy bonuses (if you can convince me of their validity as it applies to this case). For instance, Fimble has Knowledge (architecture and engineering). He rolled a [url=http://invisiblecastle.com/roller/view/1995725/]15[/url] on a check (using the Library's +2 circumstance bonus) to supplement the deciphering search, so now you have a +2 on the decipher check, in addition to the Library's +2. So please, fire away with your ideas, and we'll see if you can decode the book![/i] [/QUOTE]
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