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A Rather Odd Shovel [Judge: Bront]
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<blockquote data-quote="Trouvere" data-source="post: 4728104" data-attributes="member: 37250"><p>[sblock=OOC]Keldar has no ranks in Decipher Script. I don't think he has any mechanical means of contributing.</p><p></p><p>I don't think this stuff really applies to a written code:[sblock=Bluff and Sense Motive]Delivering a Secret Message</p><p>You can use Bluff to get a message across to another character without others understanding it. The DC is 15 for simple messages, or 20 for complex messages, especially those that rely on getting across new information. Failure by 4 or less means you can’t get the message across. Failure by 5 or more means that some false information has been implied or inferred. Anyone listening to the exchange can make a Sense Motive check opposed by the Bluff check you made to transmit in order to intercept your message (see Sense Motive).</p><p></p><p>Discern Secret Message</p><p>You may use Sense Motive to detect that a hidden message is being transmitted via the Bluff skill. In this case, your Sense Motive check is opposed by the Bluff check of the character transmitting the message. For each piece of information relating to the message that you are missing, you take a -2 penalty on your Sense Motive check. If you succeed by 4 or less, you know that something hidden is being communicated, but you can’t learn anything specific about its content. If you beat the DC by 5 or more, you intercept and understand the message. If you fail by 4 or less, you don’t detect any hidden communication. If you fail by 5 or more, you infer some false information.[/sblock] In any case, Keldar's Sense Motive is -1. He could probably do a fair job of getting across some secret information, though.[/sblock]Keldar's not very helpful. He paces back and forth, occasionally stopping to stab a finger at a "word" on a page of the code book and to say "<span style="color: SandyBrown">Hmm....</span>"</p><p></p><p>"<span style="color: SandyBrown">If it's a simple code, then the real words are the same length as the coded ones. Look for letter, letter, same letter twice, appearing many times throughout. That might be 'Dunn'. Look for a really long word that might be 'Celebrindel' - that has lots of repeated letters - matching your guess for 'n' and 'd'. Then see how often you find a four letter word, ending with the letters for 'l' and 'd'. That's probably 'gold'. What else would a thief write about as often? That gives you 'r', 'o' and 'n' of 'Urton'. I leave the rest as an exercise for you.</span>"[sblock=OOC]Or whatever the equivalent words would be in the Common that Keldar is really speaking![/sblock]</p></blockquote><p></p>
[QUOTE="Trouvere, post: 4728104, member: 37250"] [sblock=OOC]Keldar has no ranks in Decipher Script. I don't think he has any mechanical means of contributing. I don't think this stuff really applies to a written code:[sblock=Bluff and Sense Motive]Delivering a Secret Message You can use Bluff to get a message across to another character without others understanding it. The DC is 15 for simple messages, or 20 for complex messages, especially those that rely on getting across new information. Failure by 4 or less means you can’t get the message across. Failure by 5 or more means that some false information has been implied or inferred. Anyone listening to the exchange can make a Sense Motive check opposed by the Bluff check you made to transmit in order to intercept your message (see Sense Motive). Discern Secret Message You may use Sense Motive to detect that a hidden message is being transmitted via the Bluff skill. In this case, your Sense Motive check is opposed by the Bluff check of the character transmitting the message. For each piece of information relating to the message that you are missing, you take a -2 penalty on your Sense Motive check. If you succeed by 4 or less, you know that something hidden is being communicated, but you can’t learn anything specific about its content. If you beat the DC by 5 or more, you intercept and understand the message. If you fail by 4 or less, you don’t detect any hidden communication. If you fail by 5 or more, you infer some false information.[/sblock] In any case, Keldar's Sense Motive is -1. He could probably do a fair job of getting across some secret information, though.[/sblock]Keldar's not very helpful. He paces back and forth, occasionally stopping to stab a finger at a "word" on a page of the code book and to say "[COLOR="SandyBrown"]Hmm....[/COLOR]" "[COLOR="SandyBrown"]If it's a simple code, then the real words are the same length as the coded ones. Look for letter, letter, same letter twice, appearing many times throughout. That might be 'Dunn'. Look for a really long word that might be 'Celebrindel' - that has lots of repeated letters - matching your guess for 'n' and 'd'. Then see how often you find a four letter word, ending with the letters for 'l' and 'd'. That's probably 'gold'. What else would a thief write about as often? That gives you 'r', 'o' and 'n' of 'Urton'. I leave the rest as an exercise for you.[/COLOR]"[sblock=OOC]Or whatever the equivalent words would be in the Common that Keldar is really speaking![/sblock] [/QUOTE]
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