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A Rather Odd Shovel [Judge: Bront]
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<blockquote data-quote="Trouvere" data-source="post: 4956110" data-attributes="member: 37250"><p>[sblock=OOC]You know what they say about horseshoe nails. Money in Tommy's pocket won't keep him alive as well as an extra item in the possession of Keldar, and rogues (or whatever he is now) are much more item-dependent than wizards. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> At 60%, Tommy would make a profit of 580 gp.I believe there's no difficulty in cooperative crafting. But if we make CLW wands in house, Tommy - as the provider of the required feat - would have to pay the entire 30 XP cost and at least half the 75 CP cost. Is that worth the saving of 375 gp each time? I'd be fine with charging Keldar more for his 1/3 share of a crafted wand, say 175 gp, since he still comes out ahead. Perhaps then 125 gp for Tarag (who would contribute CP only <em>and</em> is made vastly more effective through removing the burden of healing duties from his shoulders <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />) and only 75 for Tommy? That might end up corresponding quite closely to the actual distribution of the charges in the long run!</p><p></p><p>CP seem more of a limited resource than XP. It's easy to earn more XP, and if you spend enough in crafting that you fail to level with the rest of the party, you tend to earn a little more until you catch up again.[/sblock]</p></blockquote><p></p>
[QUOTE="Trouvere, post: 4956110, member: 37250"] [sblock=OOC]You know what they say about horseshoe nails. Money in Tommy's pocket won't keep him alive as well as an extra item in the possession of Keldar, and rogues (or whatever he is now) are much more item-dependent than wizards. :p At 60%, Tommy would make a profit of 580 gp.I believe there's no difficulty in cooperative crafting. But if we make CLW wands in house, Tommy - as the provider of the required feat - would have to pay the entire 30 XP cost and at least half the 75 CP cost. Is that worth the saving of 375 gp each time? I'd be fine with charging Keldar more for his 1/3 share of a crafted wand, say 175 gp, since he still comes out ahead. Perhaps then 125 gp for Tarag (who would contribute CP only [I]and[/I] is made vastly more effective through removing the burden of healing duties from his shoulders :p) and only 75 for Tommy? That might end up corresponding quite closely to the actual distribution of the charges in the long run! CP seem more of a limited resource than XP. It's easy to earn more XP, and if you spend enough in crafting that you fail to level with the rest of the party, you tend to earn a little more until you catch up again.[/sblock] [/QUOTE]
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