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A Simple Errand (DM:renau1g, Judge: covaithe)
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<blockquote data-quote="renau1g" data-source="post: 5011012" data-attributes="member: 54810"><p>You continue along the path that Crag is leading you on and the dense forest becomes less thick and becomes easier to travel on. You enter the mountains along an old goat's trail that provides a winding path through the area. Following it over the crest of one of the smaller mountains you enter a rather barren looking valley that is moderately large. The valley is about a mile long and several hundred feet deeper than the surrounding range. It looks like there was once a forest here, but it's been destroyed by a large fire recently and the area is more like a wasteland. </p><p></p><p>The barren stretch of valley before you suddenly becomes a chaotic jumble of shattered masonry. In the center of the mess, on a low hill, stands the ruined foundation of a keep or tower. Only the lower section and a few walls still stand; however, enough remains intact to cast ominous shadows that could hide nearly anything. There is a chill wind coming down from the mountain and it blows loudly across the area.</p><p></p><p>[sblock=ooc]</p><p>If you like just roll the 1d6+3 when you spend a surge to save Ingot time and link the roll.</p><p></p><p>You've arrived! There are a few spots where the walls have crumbled, but for the most part they're standing. A set of double wooden doors still remain on the entrance, although one of them lies open, swinging back and forth slowly in the wind.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5011012, member: 54810"] You continue along the path that Crag is leading you on and the dense forest becomes less thick and becomes easier to travel on. You enter the mountains along an old goat's trail that provides a winding path through the area. Following it over the crest of one of the smaller mountains you enter a rather barren looking valley that is moderately large. The valley is about a mile long and several hundred feet deeper than the surrounding range. It looks like there was once a forest here, but it's been destroyed by a large fire recently and the area is more like a wasteland. The barren stretch of valley before you suddenly becomes a chaotic jumble of shattered masonry. In the center of the mess, on a low hill, stands the ruined foundation of a keep or tower. Only the lower section and a few walls still stand; however, enough remains intact to cast ominous shadows that could hide nearly anything. There is a chill wind coming down from the mountain and it blows loudly across the area. [sblock=ooc] If you like just roll the 1d6+3 when you spend a surge to save Ingot time and link the roll. You've arrived! There are a few spots where the walls have crumbled, but for the most part they're standing. A set of double wooden doors still remain on the entrance, although one of them lies open, swinging back and forth slowly in the wind. [/sblock] [/QUOTE]
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