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A Simple Errand (DM:renau1g, Judge: covaithe)
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<blockquote data-quote="renau1g" data-source="post: 5289133" data-attributes="member: 54810"><p>[sblock=ooc]</p><p>You just might have it...just don't let it recharge that aura power again... [/sblock]</p><p></p><p>Crag lies motionless in the pile of debris. The continuing sounds of battle echo distantly as if he were deep underwater. His limbs legs twitch involuntarily; his sight wanders listlessly across the dark ceiling; his sword hangs loosely in his grip, where it will remain forever. The nothingness has come to claim him once more. Why can't he fight against it?</p><p></p><p><em><span style="color: Olive">Were those years in the guard for nothing? All that time, I was searching. For what? Who am I? How can this dream end before I find out? ... How can Terra abandon me?</span></em> Crag's eyes <strong>jolt</strong> open! <em><span style="color: olive">No, not abandoned!</span></em> The screams of pain from his allies, the whooshing of Meepo's whip, the stomping of the dragon's claws as it approaches for the killing blow - they crash against the warforged all at once. He tightly grips his sword and rises to his feet. The shattered blocks of earth float up with him, adhering solidly to his chest like a new suit of adamantine armor. It may have taken every ounce of his will, but Terra is still <strong>his</strong> ally - not the dragon's!</p><p></p><p>Crag stands tall, apparently unharmed by the horrendous damage he just suffered. Defiantly, he says <span style="color: olive">"Is that all you've got?"</span></p><p></p><p>Jax emerges from his hiding place covered in the shards of stone, but unscathed. He figures the battle is lost when he sees his allies (with the exception of his scalebrother) lying on the ground in pools of blood and... warforged... juice. But one-by-one they rise to their feet: even Crag who suffered the earthquake attack as well as the pair of bites. Jax may have been spared death just a moment ago, but he is not a complete idiot - only immediate, decisive action will save the day.</p><p></p><p>The rogue leaves his safety-corner behind and leaps into melee once again. He can't quite move into a flanking position, but Crag's one-liner is distraction enough. Jax pierces into the dragon's forelimb, causing a spray of blood that immediately drenches the kobold, and then retreats a few paces behind a lump of rubble.</p><p></p><p>[sblock=Crag's Second Wind]</p><p>Good news, he gains +5 to AC from second wind thanks to being a warden [/sblock]</p><p></p><p>Ingot rolls to its feet. It also finds that pieces of rock and earth are clinging to its frame, repairing minor damage. "<span style="color: SlateGray">Is Terra helping me too?"</span> it wonders. It sweeps its sword in an arc, sending a spray of acid at the dragon, but the shot it wide.</p><p></p><p>Meepo whistles and jumps up and down in place. <span style="color: DarkOrchid">"C'mon, aim like a kobold, Ingot! Like Jax! You'll strike true!"</span> At his words Ingot shakes its head, amused despite the stress of the battle.</p><p></p><p>[sblock=Meepo]</p><p>I thought he used his AP already? Also, Jax's already used his Sneak Attack this round so the benefit of his MBA is pretty low (also consider his low Str) so MBA kinda sucks for him.</p><p>I moved him up and CS'd for Crag... figured I'd move it along and Diabolic Strategem wouldn't be great here as only Crag could get the benefit & Jax isn't adjacent to shift into with the wolf pack tactics.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2656324/" target="_blank">vs ac; dmg (1d20+9=25, 1d8+7=13)</a> hits for 13</p><p>[/sblock]</p><p></p><p>Dorn swoons and nearly passes out from the dragon's attack. When his eyes clear, he remembers that he has a potion in his left hand. He drinks it eagerly . He then stands up and tries once more to hit the dragon with his lightning, scoring a hit at long last, the bolt leaves a long <strong>bloodied</strong> wound on the dragon. Thick, rocky looking viscous fluid oozes out.</p><p></p><p>It bellows in rage and the area around it continues to shudder. Those caught in the area now are sent to their backs by the roiling earth. The dragon's head whips out towards Jax, intent on finishing off the kobold that caused so much pain, but Crag's longsword causes a deep wound in the dragon, although it still manages to clamp down on the prone Jax. It's claws rake harmlessly over Crag, so it turns its attention back to the kobolds, however this time they are easily able to dodge its clumsy blows.</p><p></p><p>[sblock=Enemy Actions]</p><p></p><p>Dragon - No action - Rising Tremors - aura is now 3. </p><p></p><p>No Action, Sudden Quake, everyone in aura falls prone, so everyone but Dorn.</p><p></p><p>Dragon looks to bite Jax, triggers Crag's Warden's Fury - <a href="http://invisiblecastle.com/roller/view/2656327/" target="_blank">vs fort; dmg (1d20+9=29, 1d8+5=9)</a> crits! for 13 (I'll use the 1d8 rolled) & target grants combat advantage to Crag and his allies until the end of Crag's next turn. </p><p></p><p>Bite - <a href="http://invisiblecastle.com/roller/view/2656330/" target="_blank">vs ac; dmg (1d20+11=18, 2d8+6=18)</a> just hits for 18, claws at Crag - <a href="http://invisiblecastle.com/roller/view/2656331/" target="_blank">vs ac; dmg (1d20+11=16, 2d6+4=14)</a> miss.</p><p></p><p>AP: Double attack - go after Jax & Meepo - <a href="http://invisiblecastle.com/roller/view/2656333/" target="_blank">vs ac; dmg (1d20+11=13, 2d6+6=14)</a> miss Jax - <a href="http://invisiblecastle.com/roller/view/2656335/" target="_blank">vs ac; dmg (1d20+11=13, 2d6+6=13)</a> miss Meepo... lucky!</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2656336/" target="_blank">recharge (1d6=2)</a></p><p></p><p>Aura - When any enemy within the aura makes an attack that does not include the dragon as a target, that enemy falls prone and takes 5 damage.</p><p></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Enemy Stats]</p><p>Young Earthquake Dragon </p><p>HP 122; Bloodied 61</p><p>AC 20; Fortitude 17; Reflex 17; Will 15</p><p>Darkvision, Tremorsense 10</p><p></p><p>Flamespiker</p><p>HP 48; Bloodied 24</p><p>AC 19; Fortitude 15; Reflex 14; Will 14</p><p>Immune disease; petrification; poison; Resist 10 fire</p><p></p><p>"Wraith" </p><p>HP 55; Bloodied 27</p><p>AC 18; Fortitude 15; Reflex 15; Will 17 </p><p>Immune gaze</p><p>Blindsight</p><p>[/sblock]</p><p></p><p>[sblock=ooc]</p><p></p><p>Status:</p><p>Jax : 6/33 - 0/9 surges, prone, bloodied</p><p>Dorn: 15/32 - Repulsion Armor active</p><p>Crag: 19/56 +9thp - bloodied, +5 AC & +2 NAD's TSNT, prone</p><p>Ingot: 25/37+4thp - prone</p><p>Meepo: 17/27 - used 1 IW, prone</p><p><s>Flamespiker 1: 9/48 - </s></p><p><s>Flamespiker 2: 48/48</s> </p><p><s>Flamespiker 3: 48/48</s></p><p><s>Wraith 1: 23/55 - marked (Crag)</s></p><p><s>Wraith 27: 38/55 -</s></p><p>Dragon - 35/122 - bloodied, target grants combat advantage to Crag and his allies until the end of Crag's next turn, Used AP</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5289133, member: 54810"] [sblock=ooc] You just might have it...just don't let it recharge that aura power again... [/sblock] Crag lies motionless in the pile of debris. The continuing sounds of battle echo distantly as if he were deep underwater. His limbs legs twitch involuntarily; his sight wanders listlessly across the dark ceiling; his sword hangs loosely in his grip, where it will remain forever. The nothingness has come to claim him once more. Why can't he fight against it? [i][COLOR="Olive"]Were those years in the guard for nothing? All that time, I was searching. For what? Who am I? How can this dream end before I find out? ... How can Terra abandon me?[/COLOR][/i] Crag's eyes [b]jolt[/b] open! [i][COLOR="olive"]No, not abandoned![/COLOR][/i] The screams of pain from his allies, the whooshing of Meepo's whip, the stomping of the dragon's claws as it approaches for the killing blow - they crash against the warforged all at once. He tightly grips his sword and rises to his feet. The shattered blocks of earth float up with him, adhering solidly to his chest like a new suit of adamantine armor. It may have taken every ounce of his will, but Terra is still [b]his[/b] ally - not the dragon's! Crag stands tall, apparently unharmed by the horrendous damage he just suffered. Defiantly, he says [COLOR="olive"]"Is that all you've got?"[/COLOR] Jax emerges from his hiding place covered in the shards of stone, but unscathed. He figures the battle is lost when he sees his allies (with the exception of his scalebrother) lying on the ground in pools of blood and... warforged... juice. But one-by-one they rise to their feet: even Crag who suffered the earthquake attack as well as the pair of bites. Jax may have been spared death just a moment ago, but he is not a complete idiot - only immediate, decisive action will save the day. The rogue leaves his safety-corner behind and leaps into melee once again. He can't quite move into a flanking position, but Crag's one-liner is distraction enough. Jax pierces into the dragon's forelimb, causing a spray of blood that immediately drenches the kobold, and then retreats a few paces behind a lump of rubble. [sblock=Crag's Second Wind] Good news, he gains +5 to AC from second wind thanks to being a warden [/sblock] Ingot rolls to its feet. It also finds that pieces of rock and earth are clinging to its frame, repairing minor damage. "[COLOR="SlateGray"]Is Terra helping me too?"[/COLOR] it wonders. It sweeps its sword in an arc, sending a spray of acid at the dragon, but the shot it wide. Meepo whistles and jumps up and down in place. [COLOR="DarkOrchid"]"C'mon, aim like a kobold, Ingot! Like Jax! You'll strike true!"[/COLOR] At his words Ingot shakes its head, amused despite the stress of the battle. [sblock=Meepo] I thought he used his AP already? Also, Jax's already used his Sneak Attack this round so the benefit of his MBA is pretty low (also consider his low Str) so MBA kinda sucks for him. I moved him up and CS'd for Crag... figured I'd move it along and Diabolic Strategem wouldn't be great here as only Crag could get the benefit & Jax isn't adjacent to shift into with the wolf pack tactics. [url=http://invisiblecastle.com/roller/view/2656324/]vs ac; dmg (1d20+9=25, 1d8+7=13)[/url] hits for 13 [/sblock] Dorn swoons and nearly passes out from the dragon's attack. When his eyes clear, he remembers that he has a potion in his left hand. He drinks it eagerly . He then stands up and tries once more to hit the dragon with his lightning, scoring a hit at long last, the bolt leaves a long [B]bloodied[/B] wound on the dragon. Thick, rocky looking viscous fluid oozes out. It bellows in rage and the area around it continues to shudder. Those caught in the area now are sent to their backs by the roiling earth. The dragon's head whips out towards Jax, intent on finishing off the kobold that caused so much pain, but Crag's longsword causes a deep wound in the dragon, although it still manages to clamp down on the prone Jax. It's claws rake harmlessly over Crag, so it turns its attention back to the kobolds, however this time they are easily able to dodge its clumsy blows. [sblock=Enemy Actions] Dragon - No action - Rising Tremors - aura is now 3. No Action, Sudden Quake, everyone in aura falls prone, so everyone but Dorn. Dragon looks to bite Jax, triggers Crag's Warden's Fury - [url=http://invisiblecastle.com/roller/view/2656327/]vs fort; dmg (1d20+9=29, 1d8+5=9)[/url] crits! for 13 (I'll use the 1d8 rolled) & target grants combat advantage to Crag and his allies until the end of Crag's next turn. Bite - [url=http://invisiblecastle.com/roller/view/2656330/]vs ac; dmg (1d20+11=18, 2d8+6=18)[/url] just hits for 18, claws at Crag - [url=http://invisiblecastle.com/roller/view/2656331/]vs ac; dmg (1d20+11=16, 2d6+4=14)[/url] miss. AP: Double attack - go after Jax & Meepo - [url=http://invisiblecastle.com/roller/view/2656333/]vs ac; dmg (1d20+11=13, 2d6+6=14)[/url] miss Jax - [url=http://invisiblecastle.com/roller/view/2656335/]vs ac; dmg (1d20+11=13, 2d6+6=13)[/url] miss Meepo... lucky! [url=http://invisiblecastle.com/roller/view/2656336/]recharge (1d6=2)[/url] Aura - When any enemy within the aura makes an attack that does not include the dragon as a target, that enemy falls prone and takes 5 damage. [/sblock] [sblock=Enemy Stats] Young Earthquake Dragon HP 122; Bloodied 61 AC 20; Fortitude 17; Reflex 17; Will 15 Darkvision, Tremorsense 10 Flamespiker HP 48; Bloodied 24 AC 19; Fortitude 15; Reflex 14; Will 14 Immune disease; petrification; poison; Resist 10 fire "Wraith" HP 55; Bloodied 27 AC 18; Fortitude 15; Reflex 15; Will 17 Immune gaze Blindsight [/sblock] [sblock=ooc] Status: Jax : 6/33 - 0/9 surges, prone, bloodied Dorn: 15/32 - Repulsion Armor active Crag: 19/56 +9thp - bloodied, +5 AC & +2 NAD's TSNT, prone Ingot: 25/37+4thp - prone Meepo: 17/27 - used 1 IW, prone [s]Flamespiker 1: 9/48 - [/s] [s]Flamespiker 2: 48/48[/s] [s]Flamespiker 3: 48/48[/s] [s]Wraith 1: 23/55 - marked (Crag)[/s] [s]Wraith 27: 38/55 -[/s] Dragon - 35/122 - bloodied, target grants combat advantage to Crag and his allies until the end of Crag's next turn, Used AP [/sblock] [/QUOTE]
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