Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
A Sojourn in Sairundan [Judge: Manzanita]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rystil Arden" data-source="post: 3638295" data-attributes="member: 29014"><p>(OOC: If there seems to be a lull before an attack will occur, Lasair will quickly raise up a small 3 PP Vigour for 15 temporary HP. Otherwise, she's ready to do one of the following based on positioning and such (I may be flying to England when the actual fighting breaks loose, so I'm giving multiple options).</p><p></p><p>Choice A) If they all rush out so she can hit one side worth of foes by moving forward and SoCing, she'll do that (Overchanneling with Talented, expending focus for 5d4 damage in a 15-foot-cone). This option is her preference if there are a lot of them and three or more will fit in the cone.</p><p></p><p>Choice B) Suggestion on 2 of them (using Overchannle and Talented to get the second target): "Ah, I see you have come seeking my counsel to find the legendary treasure. It is buried beneath the water's flow. You must leap into the water below, dive to the bottom, and follow the current until you see the X on the floor where you can dig. But first you have to take off your armour and leave all your things here so they don't weigh you down. Safety first, right?" Assuming the humanoid shapes are bandits who want cash, this may qualify as a 'reasonable suggestion' for the purpose of the saving throw penalty. If they are vicious bloodthirsty critters, adjust accordingly (different hook, maybe no suggestion to remove all belongings). Lasair will instruct the party not to attack the disrobing enemies. This is not an option if the enemies are actually undead, animals, constructs, plants, or other things that are immune to Telepathy or don't have enough Int to speak Common.)</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3638295, member: 29014"] (OOC: If there seems to be a lull before an attack will occur, Lasair will quickly raise up a small 3 PP Vigour for 15 temporary HP. Otherwise, she's ready to do one of the following based on positioning and such (I may be flying to England when the actual fighting breaks loose, so I'm giving multiple options). Choice A) If they all rush out so she can hit one side worth of foes by moving forward and SoCing, she'll do that (Overchanneling with Talented, expending focus for 5d4 damage in a 15-foot-cone). This option is her preference if there are a lot of them and three or more will fit in the cone. Choice B) Suggestion on 2 of them (using Overchannle and Talented to get the second target): "Ah, I see you have come seeking my counsel to find the legendary treasure. It is buried beneath the water's flow. You must leap into the water below, dive to the bottom, and follow the current until you see the X on the floor where you can dig. But first you have to take off your armour and leave all your things here so they don't weigh you down. Safety first, right?" Assuming the humanoid shapes are bandits who want cash, this may qualify as a 'reasonable suggestion' for the purpose of the saving throw penalty. If they are vicious bloodthirsty critters, adjust accordingly (different hook, maybe no suggestion to remove all belongings). Lasair will instruct the party not to attack the disrobing enemies. This is not an option if the enemies are actually undead, animals, constructs, plants, or other things that are immune to Telepathy or don't have enough Int to speak Common.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
A Sojourn in Sairundan [Judge: Manzanita]
Top